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**Note**: This update does not add proper support for the 'Message Effects' power-up. I still need to investigate how to best implement that, since Twitch's implementation uses a canvas and custom rendering logic. * Added: Support for the "Gigantify an Emote" power-up. * Added: Support for "Gigantifing" an emote using a community points reward. Just set up a custom reward that lets a user enter a message, and have the exact string `FFZ:GE` somewhere in the reward's title or description. Only appears as giant for users with FrankerFaceZ. This was added because the native power-up does not support emotes from add-ons. * Added: Option to disable "Gigantifying" emotes. * Fixed: Use the correct currency when displaying a community redemption that cost bits rather than points. * Fixed: The emote menu not appearing correctly when choosing an emote for the "Gigantify an Emote" and "On-Screen Celebration" power-ups. |
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.. | ||
fontello | ||
native | ||
structure | ||
widgets | ||
chat.scss | ||
dialog.scss | ||
font-awesome.scss | ||
icons.scss | ||
main.scss | ||
opendyslexic.scss | ||
tooltips.scss | ||
widgets.scss |