Add an option to hide the mouse over the player. This doesn't work well in Chrome. Oh well, we tried. Add an option to not automatically join raids for that comfy falling asleep experience. Fix in-line actions not rendering when they should. Fix detokenizeMessage for changes to Twitch's message format. Don't try to preview the `create` clip URL. Start using functional components where possible for performance. Stop logging GraphQL errors to save our Sentry quota. Begin implementing chat rendering on top of Vue. For now, we've got functional components for every type of chat token. We've got a lot of work ahead of us. This will eventually be used for mod card history, chat panes, and maybe even pinned rooms. Add an event to clean orphan tooltips. Useful for when we click something we know will change DOM elements with active tooltips, like a Close button for example. |
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res | ||
socketserver | ||
src | ||
styles | ||
.babelrc | ||
.eslintrc.js | ||
.gitignore | ||
changelog.html | ||
ISSUE_TEMPLATE.md | ||
jsconfig.json | ||
LICENSE | ||
old_changes.html | ||
package-lock.json | ||
package.json | ||
README.md | ||
webpack.common.js | ||
webpack.web.babel.js | ||
webpack.web.common.js | ||
webpack.web.dev.babel.js | ||
webpack.web.dev.js | ||
webpack.web.prod.js |
FrankerFaceZ
Copyright (c) 2018 Dan Salvato LLC
Licensed under the Apache License, Version 2.0. See LICENSE.
Developing
FrankerFaceZ uses node.js to manage development dependencies and to run an HTTP server for development. To get everything you need:
- Install node.js and npm
- Run
npm install
within the FrankerFaceZ directory.
From there, you can use npm to build FrankerFaceZ from source simply by
running npm run build
. For development, you can instruct gulp to watch
the source files for changes and re-build automatically with npm start
FrankerFaceZ comes with a local development server that listens on port 8000 and it serves up local development copies of files, falling back to the CDN when a local copy of a file isn't present.
To make FrankerFaceZ load from your local development server, you must set
the local storage variable ffzDebugMode
to true. Just run the following
in your console on Twitch: localStorage.ffzDebugMode = true;
It should be noted that this project is not a browser extension that you would load in your browser's extensions system. You still need the FrankerFaceZ extension or user-script for your browser.
Editor Settings
Please make sure that your editor is configured to use tabs rather than spaces
for indentation and that lines are ended with \n
. It's recommended that you
configure linting support for your editor as well.
If you're using Visual Studio Code, make sure to install the ESLint extension and add the following to your workspace settings:
{
"eslint.validate": [
"javascript",
"javascriptreact",
"vue"
]
}