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The Twitch Enhancement Suite. Get custom emotes and tons of new features you'll never want to go without. https://www.frankerfacez.com/
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SirStendec 9dc8252df0 4.0.0-rc1.5
Add an option to hide the mouse over the player. This doesn't work well in Chrome. Oh well, we tried.
Add an option to not automatically join raids for that comfy falling asleep experience.
Fix in-line actions not rendering when they should.
Fix detokenizeMessage for changes to Twitch's message format.
Don't try to preview the `create` clip URL.
Start using functional components where possible for performance.
Stop logging GraphQL errors to save our Sentry quota.

Begin implementing chat rendering on top of Vue. For now, we've got functional components for every type of chat token. We've got a lot of work ahead of us. This will eventually be used for mod card history, chat panes, and maybe even pinned rooms.

Add an event to clean orphan tooltips. Useful for when we click something we know will change DOM elements with active tooltips, like a Close button for example.
2018-05-10 19:56:39 -04:00
res 4.0.0-rc1.5 2018-05-10 19:56:39 -04:00
socketserver Add vendoring lockfile 2017-11-13 15:57:48 -08:00
src 4.0.0-rc1.5 2018-05-10 19:56:39 -04:00
styles 4.0.0-rc1.5 2018-05-10 19:56:39 -04:00
.babelrc Make JS X Again 2018-04-01 18:24:08 -04:00
.eslintrc.js Make JS X Again 2018-04-01 18:24:08 -04:00
.gitignore Add build command that outputs stats.json for bundle analysis. 2018-04-05 15:43:12 -04:00
changelog.html 4.0.0-rc1.5 2018-05-10 19:56:39 -04:00
ISSUE_TEMPLATE.md 3.5.307. Increment the version. Update ISSUE_TEMPLATE to be a bit simpler. 2016-10-03 18:36:59 -04:00
jsconfig.json Fix a CSS bug with the emote menu. 2018-04-11 22:18:04 -04:00
LICENSE Update licensing information. 2016-11-09 23:45:08 -05:00
old_changes.html 4.0.0 Beta 1 2017-11-13 01:23:39 -05:00
package-lock.json Fix issues with logged out users for actions. 2018-04-29 01:28:19 -04:00
package.json Fix issues with logged out users for actions. 2018-04-29 01:28:19 -04:00
README.md Clean up a bunch of linting stuff. Clean up event listeners in tooltips to stop potential memory leaks. 2018-04-02 03:30:22 -04:00
webpack.common.js Fix bug tokenizing cheers in messages. Try to fix any bugs getting a user for a room. Strip apollo 404 messages from Sentry. Don't show the expansion arrows in the emote menu when using a filter. Fix emoji tab completion a bit. 🐝 should not match 🍺. Start using crossorigin for script serving. Add a debug transformation for localization. 2018-04-15 17:19:22 -04:00
webpack.web.babel.js Fix a CSS bug with the emote menu. 2018-04-11 22:18:04 -04:00
webpack.web.common.js Developer improvements. Start using babel as the parser for eslint to add support for webpack's dynamic import syntax. Move most babel config into the babel build file to make sure nothing weird happens with eslint. Commit package-lock. Clean up gitignore a bit. Fix linting issues with the webpack build files. 2018-03-15 16:59:10 -04:00
webpack.web.dev.babel.js Fix a CSS bug with the emote menu. 2018-04-11 22:18:04 -04:00
webpack.web.dev.js Developer improvements. Start using babel as the parser for eslint to add support for webpack's dynamic import syntax. Move most babel config into the babel build file to make sure nothing weird happens with eslint. Commit package-lock. Clean up gitignore a bit. Fix linting issues with the webpack build files. 2018-03-15 16:59:10 -04:00
webpack.web.prod.js Update webpack build configuration to work with changes to the FFZ CDN. 2018-03-30 23:34:56 -04:00

FrankerFaceZ

Copyright (c) 2018 Dan Salvato LLC

Licensed under the Apache License, Version 2.0. See LICENSE.

Developing

FrankerFaceZ uses node.js to manage development dependencies and to run an HTTP server for development. To get everything you need:

  1. Install node.js and npm
  2. Run npm install within the FrankerFaceZ directory.

From there, you can use npm to build FrankerFaceZ from source simply by running npm run build. For development, you can instruct gulp to watch the source files for changes and re-build automatically with npm start

FrankerFaceZ comes with a local development server that listens on port 8000 and it serves up local development copies of files, falling back to the CDN when a local copy of a file isn't present.

To make FrankerFaceZ load from your local development server, you must set the local storage variable ffzDebugMode to true. Just run the following in your console on Twitch: localStorage.ffzDebugMode = true;

It should be noted that this project is not a browser extension that you would load in your browser's extensions system. You still need the FrankerFaceZ extension or user-script for your browser.

Editor Settings

Please make sure that your editor is configured to use tabs rather than spaces for indentation and that lines are ended with \n. It's recommended that you configure linting support for your editor as well.

If you're using Visual Studio Code, make sure to install the ESLint extension and add the following to your workspace settings:

{
	"eslint.validate": [
		"javascript",
		"javascriptreact",
		"vue"
	]
}