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The Twitch Enhancement Suite. Get custom emotes and tons of new features you'll never want to go without. https://www.frankerfacez.com/
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SirStendec 8cfbc95821 4.15.0
* Added: New appearance type for chat actions that includes both an icon and text.
* Changed: The emote menu now displays channel avatars rather than sub badges.
* Changed: Emotes unlocked via points or other methods will appear as unlocked on the Channel page of the emote menu, even if you aren't subscribed.
* Changed: Display the number of months someone has been subscribed on the Founder badge. (Closes #694)
* Removed: Setting to not automatically redirect to Squad Stream pages, as Twitch is no longer doing that.
* Fixed: The emote menu now correctly groups emotes with no specific source channel.
* Fixed: The emote menu should no longer display sets as `Set #Number`.
* Fixed: The emote data module constantly trying to load data for a set that does not exist rather than storing that it does not exist.
* Fixed: Cache emote set data from the emote menu for use with tool-tips.
* Fixed: Clicking buttons in the FFZ Control Center's header now prevents dragging from starting.
* Fixed: Remove several Fine instances that were not resolving to anything useful.
* Fixed: Alignment of in-line mod actions.
* Behind the Scenes: Started fresh work on custom viewer cards.
2019-10-28 01:06:02 -04:00
.github Add an issue template for add-on bugs, instructing people to submit the issues at the Add-Ons repository. 2019-10-25 12:07:40 -04:00
bin This is a maintenance commit with no released build. 2019-09-29 15:49:29 -04:00
res 4.15.0 2019-10-28 01:06:02 -04:00
socketserver 4.8.1 2019-08-07 14:13:04 -04:00
src 4.15.0 2019-10-28 01:06:02 -04:00
styles 4.15.0 2019-10-28 01:06:02 -04:00
.babelrc 4.7.2 2019-08-05 17:26:11 -04:00
.eslintrc.js 4.12.0 2019-09-26 16:38:55 -04:00
.gitignore This is a maintenance commit with no released build. 2019-09-29 15:49:29 -04:00
changelog.html 4.0.0-rc13.7 2018-11-12 13:34:53 -05:00
fontello.client.json This is a maintenance commit with no released build. 2019-09-29 15:49:29 -04:00
fontello.config.json 4.15.0 2019-10-28 01:06:02 -04:00
jsconfig.json Fix a CSS bug with the emote menu. 2018-04-11 22:18:04 -04:00
LICENSE Update licensing information. 2016-11-09 23:45:08 -05:00
old_changes.html 4.0.0 Beta 1 2017-11-13 01:23:39 -05:00
package-lock.json 4.15.0 2019-10-28 01:06:02 -04:00
package.json 4.15.0 2019-10-28 01:06:02 -04:00
README.md This is a maintenance commit with no released build. 2019-09-29 15:49:29 -04:00
webpack.clips.common.js 4.0.0-rc8 2018-07-20 18:42:17 -04:00
webpack.clips.dev.js This is a maintenance commit with no released build. 2019-09-29 15:49:29 -04:00
webpack.clips.prod.js The Great Webpack Update. 2019-06-19 20:57:14 -04:00
webpack.common.js 4.5.5 2019-06-20 17:14:03 -04:00
webpack.web.common.js Developer improvements. Start using babel as the parser for eslint to add support for webpack's dynamic import syntax. Move most babel config into the babel build file to make sure nothing weird happens with eslint. Commit package-lock. Clean up gitignore a bit. Fix linting issues with the webpack build files. 2018-03-15 16:59:10 -04:00
webpack.web.dev.js This is a maintenance commit with no released build. 2019-09-29 15:49:29 -04:00
webpack.web.dev.prod.js This is a maintenance commit with no released build. 2019-09-29 15:49:29 -04:00
webpack.web.prod.js 4.5.4 2019-06-20 15:30:18 -04:00

FrankerFaceZ

Copyright (c) 2018 Dan Salvato LLC

Licensed under the Apache License, Version 2.0. See LICENSE.

Developing

FrankerFaceZ uses node.js to manage development dependencies and to run an HTTP server for development. To get everything you need:

  1. Install node.js and npm
  2. Run npm install within the FrankerFaceZ directory.

From there, you can use npm to build FrankerFaceZ from source simply by running npm run build. For development, you can instruct webpack to watch the source files for changes and re-build automatically with npm start

FrankerFaceZ comes with a local development server that listens on port 8000 and it serves up local development copies of files, falling back to the CDN when a local copy of a file isn't present.

To make FrankerFaceZ load from your local development server, you must set the local storage variable ffzDebugMode to true. Just run the following in your console on Twitch: localStorage.ffzDebugMode = true;

It should be noted that this project is not a browser extension that you would load in your browser's extensions system. You still need the FrankerFaceZ extension or user-script for your browser.

You can edit the project's icon font using the npm run font command. This will create a new Fontello session, if one doesn't already exist, and open your default web browser to Fontello so you can edit the font.

If you're running the development server with npm start, you'll be able to automatically save changes to the Fontello font by clicking Fontello's Export button. Otherwise, you can use npm run font:save to download the changes from your session.

Editor Settings

Please make sure that your editor is configured to use tabs rather than spaces for indentation and that lines are ended with \n. It's recommended that you configure linting support for your editor as well.

If you're using Visual Studio Code, make sure to install the ESLint extension and add the following to your workspace settings:

{
	"eslint.validate": [
		"javascript",
		"javascriptreact",
		"vue"
	]
}