* Added: New appearance type for chat actions that includes both an icon and text. * Changed: The emote menu now displays channel avatars rather than sub badges. * Changed: Emotes unlocked via points or other methods will appear as unlocked on the Channel page of the emote menu, even if you aren't subscribed. * Changed: Display the number of months someone has been subscribed on the Founder badge. (Closes #694) * Removed: Setting to not automatically redirect to Squad Stream pages, as Twitch is no longer doing that. * Fixed: The emote menu now correctly groups emotes with no specific source channel. * Fixed: The emote menu should no longer display sets as `Set #Number`. * Fixed: The emote data module constantly trying to load data for a set that does not exist rather than storing that it does not exist. * Fixed: Cache emote set data from the emote menu for use with tool-tips. * Fixed: Clicking buttons in the FFZ Control Center's header now prevents dragging from starting. * Fixed: Remove several Fine instances that were not resolving to anything useful. * Fixed: Alignment of in-line mod actions. * Behind the Scenes: Started fresh work on custom viewer cards. |
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.github | ||
bin | ||
res | ||
socketserver | ||
src | ||
styles | ||
.babelrc | ||
.eslintrc.js | ||
.gitignore | ||
changelog.html | ||
fontello.client.json | ||
fontello.config.json | ||
jsconfig.json | ||
LICENSE | ||
old_changes.html | ||
package-lock.json | ||
package.json | ||
README.md | ||
webpack.clips.common.js | ||
webpack.clips.dev.js | ||
webpack.clips.prod.js | ||
webpack.common.js | ||
webpack.web.common.js | ||
webpack.web.dev.js | ||
webpack.web.dev.prod.js | ||
webpack.web.prod.js |
FrankerFaceZ
Copyright (c) 2018 Dan Salvato LLC
Licensed under the Apache License, Version 2.0. See LICENSE.
Developing
FrankerFaceZ uses node.js to manage development dependencies and to run an HTTP server for development. To get everything you need:
- Install node.js and npm
- Run
npm install
within the FrankerFaceZ directory.
From there, you can use npm to build FrankerFaceZ from source simply by
running npm run build
. For development, you can instruct webpack to watch
the source files for changes and re-build automatically with npm start
FrankerFaceZ comes with a local development server that listens on port 8000 and it serves up local development copies of files, falling back to the CDN when a local copy of a file isn't present.
To make FrankerFaceZ load from your local development server, you must set
the local storage variable ffzDebugMode
to true. Just run the following
in your console on Twitch: localStorage.ffzDebugMode = true;
It should be noted that this project is not a browser extension that you would load in your browser's extensions system. You still need the FrankerFaceZ extension or user-script for your browser.
You can edit the project's icon font using the npm run font
command. This will
create a new Fontello session, if one doesn't already exist, and open your
default web browser to Fontello so you can edit the font.
If you're running the development server with npm start
, you'll be able to
automatically save changes to the Fontello font by clicking Fontello's Export
button. Otherwise, you can use npm run font:save
to download the changes
from your session.
Editor Settings
Please make sure that your editor is configured to use tabs rather than spaces
for indentation and that lines are ended with \n
. It's recommended that you
configure linting support for your editor as well.
If you're using Visual Studio Code, make sure to install the ESLint extension and add the following to your workspace settings:
{
"eslint.validate": [
"javascript",
"javascriptreact",
"vue"
]
}