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The Twitch Enhancement Suite. Get custom emotes and tons of new features you'll never want to go without. https://www.frankerfacez.com/
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2017-11-22 20:21:01 -05:00
res/font 4.0.0 Beta 1 2017-11-13 01:23:39 -05:00
socketserver Add vendoring lockfile 2017-11-13 15:57:48 -08:00
src Add reference counting for emote sets so that we know when to unload them. Create a class for Users so that we can use ref counting with them. 2017-11-22 20:21:01 -05:00
styles Add convenience method for creating CSS variable or setting blocks of CSS directly in css_tweaks. Start using those variables for things like chat width. Add the ability to highlight messages with mentions in them. Fix Sidebar Swap and Theatre Mode. Closes #312 2017-11-17 14:59:46 -05:00
.eslintrc.js Clean up some code with eslint. Add eslintrc. Fix the FFZ:AP fix for jQuery only existing on some pages. Start renaming functions toCamelCase. Add old style RGB Loop color processing. Clean up Chat Freeze a bit. 2017-11-16 15:54:58 -05:00
.gitignore 4.0.0 Beta 1 2017-11-13 01:23:39 -05:00
changelog.html Add getEmotes method to chat.emotes. Remove emoji mentions from chat.emotes because that'll have its own module as chat.emoji. Fix bug with Room objects changing their login if FFZ's server has outdated name info. Use getEmotes in emote tokenization. Move channel bar Apollo modifiers into the channel bar module. Rename CHAT_TYPES variable to use proper casing. Add touchmove handler to scroller for people with touchscreens. Fix spacing under the player in theatre mode with whispers disabled. Add navigate method to FineRouter. 2017-11-22 15:39:38 -05:00
ISSUE_TEMPLATE.md 3.5.307. Increment the version. Update ISSUE_TEMPLATE to be a bit simpler. 2016-10-03 18:36:59 -04:00
jsconfig.json Fix jsconfig.json so that import aliases work in VS Code. 2017-11-17 03:12:49 -05:00
LICENSE Update licensing information. 2016-11-09 23:45:08 -05:00
old_changes.html 4.0.0 Beta 1 2017-11-13 01:23:39 -05:00
package-lock.json 4.0.0 Beta 1 2017-11-13 01:23:39 -05:00
package.json 4.0.0 Beta 1 2017-11-13 01:23:39 -05:00
README.md fix quotes in readme 2017-11-13 22:21:49 +01:00
webpack.common.js 4.0.0 Beta 1 2017-11-13 01:23:39 -05:00
webpack.web.common.js 4.0.0 Beta 1 2017-11-13 01:23:39 -05:00
webpack.web.dev.js Fix jsconfig.json so that import aliases work in VS Code. 2017-11-17 03:12:49 -05:00
webpack.web.prod.js 4.0.0 Beta 1 2017-11-13 01:23:39 -05:00

FrankerFaceZ

Copyright (c) 2017 Dan Salvato LLC

Licensed under the Apache License, Version 2.0. See LICENSE.

Developing

FrankerFaceZ uses node.js to manage development dependencies and to run an HTTP server for development. To get everything you need:

  1. Install node.js and npm
  2. Run npm install within the FrankerFaceZ directory.

From there, you can use npm to build the extension from source simply by running npm run build. For development, you can instruct gulp to watch the source files for changes and re-build automatically with npm start

FrankerFaceZ comes with a local development server that listens on port 8000 and it serves up local development copies of files, falling back to the CDN when a local copy of a file isn't present.

To make FrankerFaceZ load from your local development server, you must set the local storage variable ffzDebugMode to true. Just run the following in your console on Twitch: localStorage.ffzDebugMode = true;