* Fixed: The chat input field resizing when a different font size has been set. This is a Twitch bug, but I'm tired of users reporting it so FFZ will temporarily fix it until Twitch patches it themselves. * Fixed: Highlighting messages when viewer cards are not open no longer working. Note: They still don't work in the Mod View, which is coded in a way that makes it harder to work with. * Fixed: Appearance of the tool-tip for the FFZ Control Center button. * Fixed: Player volume not saving correctly when using the mouse wheel to adjust volume, causing it to suddenly return to incorrect values in certain cases. * Fixed: The Picture-in-Picture and Reset Player buttons appearing in the wrong location when using the Mod View. * Changed: Updated strings for several settings to be less confusing, and added a disclaimer to Directory settings that they are currently broken due to changes Twitch made to how the directory functions. |
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.github | ||
bin | ||
res | ||
socketserver | ||
src | ||
styles | ||
.babelrc | ||
.eslintrc.js | ||
.gitignore | ||
changelog.html | ||
fontello.client.json | ||
fontello.config.json | ||
jsconfig.json | ||
LICENSE | ||
old_changes.html | ||
package-lock.json | ||
package.json | ||
README.md | ||
webpack.clips.common.js | ||
webpack.clips.dev.js | ||
webpack.clips.prod.js | ||
webpack.common.js | ||
webpack.web.common.js | ||
webpack.web.dev.js | ||
webpack.web.dev.prod.js | ||
webpack.web.prod.js |
FrankerFaceZ
Copyright (c) 2018 Dan Salvato LLC
Licensed under the Apache License, Version 2.0. See LICENSE.
Developing
FrankerFaceZ uses node.js to manage development dependencies and to run an HTTP server for development. To get everything you need:
- Install node.js and npm
- Run
npm install
within the FrankerFaceZ directory.
From there, you can use npm to build FrankerFaceZ from source simply by
running npm run build
. For development, you can instruct webpack to watch
the source files for changes and re-build automatically with npm start
FrankerFaceZ comes with a local development server that listens on port 8000 and it serves up local development copies of files, falling back to the CDN when a local copy of a file isn't present.
To make FrankerFaceZ load from your local development server, you must set
the local storage variable ffzDebugMode
to true. Just run the following
in your console on Twitch: localStorage.ffzDebugMode = true;
It should be noted that this project is not a browser extension that you would load in your browser's extensions system. You still need the FrankerFaceZ extension or user-script for your browser.
You can edit the project's icon font using the npm run font
command. This will
create a new Fontello session, if one doesn't already exist, and open your
default web browser to Fontello so you can edit the font.
If you're running the development server with npm start
, you'll be able to
automatically save changes to the Fontello font by clicking Fontello's Export
button. Otherwise, you can use npm run font:save
to download the changes
from your session.
Editor Settings
Please make sure that your editor is configured to use tabs rather than spaces
for indentation and that lines are ended with \n
. It's recommended that you
configure linting support for your editor as well.
If you're using Visual Studio Code, make sure to install the ESLint extension and add the following to your workspace settings:
{
"eslint.validate": [
"javascript",
"javascriptreact",
"vue"
]
}