* Fixed: The `/ffz reload` command is now `/ffz:reload` to remove an undesirable behavior with Twitch's completion handling when backspacing.
* Fixed: Spaces being included in links when they shouldn't be.
* Fixed: Previews of emotes in chat when typing their names directly.
* Changed: Initial work on tracking the audio/video de-sync when using audio APIs for the compressor. This appears as a value in the stream latency metadata tool-tip, but currently drifts whenever the player is paused.
* Changed: Initial work on allowing the extension to be loaded from a bundled extension.
* API Changed: The load tracker now returns a list of reported loading keys when firing events.
* Added: Automatically reprocess chat messages when loading a channel for the first time. (Closes#1333)
* Fixed: Random emotes being insert into chat when using the emote menu in some situations. (Closes#1337)
* Fixed: When tokenizing messages, ignore fake emotes injected into Twitch's chat handler for the purpose of auto-completion and WYSIWYG support.
* Changed: Switch to a better method for how to get `require` from webpack.
* Changed: Update the logic used to calculate the container size when overlaying emotes.
* API Added: `load_tracker` module for waiting for multiple events to finish. This is used to reprocess chat lines once every data source has finished loading to avoid multiple unnecessary updates.
* API Added: Add-ons can now set a `load_events` array in their manifest to have the add-on loader register them with `load_tracker`, ensuring events don't fire before the add-on is able to execute.