* Added: Audio Compression for the Twitch Player. Make loud sounds quieter and quiet sounds louder for a better listening experience.
* Fixed: Player modifications not applying on the Stream Manager and Squad Stream pages.
* Added: Show the FFZ menu button on new dashboard pages.
* Fixed: Synchronize settings with the `dashboard.twitch.tv` subdomain.
* Fixed: Performance issue with metadata tool-tips being calculated too frequently.
* Fixed: Metadata not appearing in theater mode when portrait mode is enabled.
* API Added: Chat Action types can now override rendering.
* Added: Setting to hide the mass gift sub banner at the top of chat.
* Changed: Messages for redeeming Channel Points now have custom rendering with less padding and background colors to properly highlight them.
* Fixed: Moderation profiles not always applying when navigating between channels.
* Fixed: Settings to disable auto-play not working.
* Fixed: Remove debug logging when importing a profile.
* Added: Setting to hide re-runs in the site's side navigation, or to display them faded out to more obviously differentiate them from original live content.
* Added: The `Changelog` will now only display commits with associated releases, by default. Users can optionally display all commits.
* Fixed: The error message when a tool-tip failed to render was not being localized.
* Fixed: Padding for certain metadata elements such as the `Host` button.
* Fixed: The Stream Uptime metadata pop-up not opening in Safari due to the browser's lack of modern JS features.
* Fixed: Tool-tips not working within the FFZ Control Center.
* Fixed: Tool-tip positioning when in Portrait Mode.
* Fixed: The `Current Category` rule type for profiles not matching on directory pages.
* Added: There is now a button to reset the player in the FFZ menu button's right-click menu, for use when the player GUI is not accessible due to an error.
* Fixed: The pop-up for Stream Uptime not functioning for Firefox users due to an unimplemented permission.
* Fixed: The FFZ menu button not appearing in Squad Streaming mode.
* Fixed: Apply CSS color variables to the background of the Squad Streaming page.
* Fixed: Load chat elements on the Squad Streaming page.
* Fixed: Revert the tool-tip container selector as just using `#root` causes performance issues. People will just have to live with badly positioned tool-tips in Portrait Mode for the time being.
* API Changed: Emit a `core:dom-update` event whenever we cause a React component to `forceUpdate()`. This is the first draft of a potential solution for fixing incompatibilities with BetterTTV, and should not yet be considered stable. (No, this doesn't mean it's fixed. That will require updates from both extensions and not just FFZ.)
* Added: Profiles can now be toggled on and off, rather than relying on rules to control them.
* Added: Right-clicking the FFZ menu button in the top right of the page will open a Profiles dialog, letting you quickly toggle a profile on or off.
* Added: Profiles can now be enabled or disabled based upon the time of day.
* Added: Polish and Serbian pluralization rules.
* Fixed: Ensure tool-tips work on the new dashboard.
* Fixed: Ensure the FFZ Control Center works on the new dashboard.
Fixed: The Add Action menu for Chat Actions being too tall to fit within the FFZ Control Center at some resolutions.
Fixed: Styling for various hover-able UI elements.
Fixed: User Context Chat Actions set to show/hide based upon a message's deleted state not properly doing so.
Fixed: The FFZ emote menu appearing too tall at times.
Fixed: Remove debug logging.
Changed: The `Delete All` button in the Chat Actions editors will now not immediately clear all actions, but rather show another button asking the user to confirm.
Changed: Add a page rule for dashboard pop-out chat so that profiles can be made for it.
Changed: Update `CHAT_TYPES` from Twitch.
* Added: `Current Channel` rule for profiles, to match all pages associated with a certain channel without needing many page rules.
* Fixed: Unreadable text in light theme when importing a profile.
* Changed: Display a matching page URL in the `Current Page` rule for profiles.
* Changed: Do not display an inactive profile warning on the Add-Ons settings page, since those are not affected by profiles.
* Changed: Update Vue to a more recent version.
* Maintenance: Update the chat types enum based on the latest version of Twitch.
* API Added: `TwitchData` module (`site.twitch_data`) for querying Twitch's API for data.
The Profile Update! Now, it's possible to create custom settings profiles. The important thing about profiles is that you can have different profiles run according to different rules. Want some settings to only apply on your dashboard? Use a Current Page rule set to Dashboard. Want your chat wider in theater mode? Create a profile for Theater Mode.
* Added: Profile Editor.
* Added: Ability to import and export specific profiles.
* Added: Ability to update profiles from JSON files for more advanced users.
* Fixed: Update `sortablejs` dependency to fix issue with sorting behavior.
* Fixed: Several issues in the settings profile system which never came up because custom profiles weren't available.
* Fixed: Hotkeys freezing chat when they shouldn't, up until the first time the mouse hovers over chat.
* API Added: `deep_equals(object, other, ignore_undefined = false)` method of `FrankerFaceZ.utilities.object` for comparing two objects, deeply.
* API Changed: `<setting-check-box />` controls can now display their indeterminate state.
* API Fixed: `deep_copy()` eating Promises and Functions.
* Fixed: Unable to see in-line chat action context menus in theater mode.
* Changed: Add a new socket server to the list to take pressure off the others.
* API Added: `debounce` method in `FrankerFaceZ.utilities.object`.
* API Added: `<autocomplete>` Vue component for implementing text fields with auto-completion.
* API Changed: Update localized Vue strings immediately when the i18n debug transformation changes.
* API Changed: `<icon-picker />` now has a closed and open state. It doesn't always show the drawer of icons.
* API Changed: Include the `vue-clickaway` mixin in everything.
This is a fairly hefty update, behind the scenes. We've rewritten all code that deals with chat scrolling in order to integrate with Twitch's last batch of changes that made chat pausing accessible for moderators. This update also enables the Add-Ons System for all users.
* Added: Setting to allow you to pause chat with a hot key, even when the mouse isn't hovering over chat.
* Added: Setting to control how long chat remains paused due to move movement.
* Fixed: Chat row backgrounds changing when messages are removed from chat.
* Changed: Integrate with Twitch's own chat pausing code, where it makes sense.
* Changed: Remove the experiment locking down access to the Add-Ons Loader.
* Changed: When using the current time as a cache buster, truncate it to the nearest 5 second interval.
* Added: Room Actions for Chat. Easily send canned messages or open relevant links.
* Changed: Refactor how action data is passed to in-line chat actions. Should perform better now, and also allow using the message text in actions.
* Changed: Blacklist a few errors from automatic error reporting.
* Fixed: Include the Squad Bar when calculating the player height for Portrait Mode.
* Fixed: Issue with rich content embeds breaking chat rendering when an error occurs loading their data.
* Fixed: Duplicate icon keys in chat action editor.
* Added: Data Management > Backup and Restore
* Added: Option to expand merged mass sub gift messages by default.
* Added: Option to hide the Discover link in the top navigation bar.
* Changed: Use icons for navigation of the emote menu. Fix padding as well.
* Fixed: Player problems on Squad Streams pages.
* Fixed: Option to hide Live indicators on channels in the directory.
* Added: Support for clicking Twitch emotes to open information cards.
* Added: Option to allow clicking blocked terms in chat to reveal the term.
* Fixed: Twitch Experiments not being detected properly.
* Added: Option to display rich embeds in chat for all links and not just those to Twitch Clips and Videos. (Closes#554)
* Added: Option to only display rich embeds for links posted by users of a certain level. (Broadcaster, VIP, etc.)
* Fixed: Implement logic for determining if embedded chat is dark or not, since embedded chat is a special snowflake. (Closes#557)
* Fixed: Emote Alignment setting broke due to DOM changes in last update. (Closes#555)
* Fixed: Clicking Stream Latency metadata not toggling the visibility of the player's playback statistics.
* Fixed: The Turbo landing page being inappropriately darkened. (Twitch forgot to add the "base text color" class to anything so text becomes invisible against the background.)
* Fixed: More emote menu fixes. Check that emote data from Twitch doesn't contain null values, because apparently it can.
* Fixed: Chat width in portrait mode using Microsoft Edge.
* Fixed: `no_invert` not applying to badges correctly. (Closes#547)
* Added: Portrait Mode! Put chat beneath the player when your window is taller than it is wide to make the best use of space for both the player and chat.
* Fixed: Better route matching for when we're actually on the new channel page.
* Fixed: Unable to effectively collapse chat with a custom width on the new layout.
* Fixed: Update Fine to deal with changes to how the React Root is stored in the DOM.
Behind the Scenes
* Working on the UI for Translation Editing
* Refactor some of the main menu dialog logic into a more generic Dialog class
* Added: Initial support for chat on Clips.
* Fixed: Do not attempt to apply the dark theme to the Twitch Prime landing page.
* Fixed: Remove debug logging from Chat on Videos.
* Added: Whisper Support
* Fixed: UI missing hover state for a few elements added by FrankerFaceZ.
* Fixed: Handle missing badge definition when rendering FFZ badges.
* Fixed: Update static chat message type mappings.
* Fixed: Error in metadata when unable to get the proper player.
* Fixed: Incorrectly applying dark theme to products page.
A bit more work on getting enhanced viewer cards ready.
This adds a new module called switchboard that abuses the root React Router instance to forcibly load a chunk, letting us grab `require()` quickly rather than waiting potentially forever for another chunk to be loaded due to user action, etc.
Add an option to hide the mouse over the player. This doesn't work well in Chrome. Oh well, we tried.
Add an option to not automatically join raids for that comfy falling asleep experience.
Fix in-line actions not rendering when they should.
Fix detokenizeMessage for changes to Twitch's message format.
Don't try to preview the `create` clip URL.
Start using functional components where possible for performance.
Stop logging GraphQL errors to save our Sentry quota.
Begin implementing chat rendering on top of Vue. For now, we've got functional components for every type of chat token. We've got a lot of work ahead of us. This will eventually be used for mod card history, chat panes, and maybe even pinned rooms.
Add an event to clean orphan tooltips. Useful for when we click something we know will change DOM elements with active tooltips, like a Close button for example.
* Add extensible actions system.
* Add extensive UI for configuring the actions system.
* Add setting to disable channel hosting.
* Fix the stupid Rooms thing popping up every time you open a channel.
* Fix how we grab chat types from React.
* Refactor how we handle incoming chat messages.
* Add a hook for outgoing chat messages.
* Fix emoji appearing squished with baseline emote alignment.
* Display arrows on balloons.
* Fix an issue generating emoji URLs.
* Do not use the default values for settings with merge strategies if profiles have those settings, just empty.
* Display a message in the chat settings menu if we tried opening FFZ's settings and failed.
* Wait a bit for webpack's loader if it's not immediately there for some reason.
* Probably other stuff.
* Not mod cards. Yet.
* Configure the project to allow the use of JSX in .jsx files.
* Add linting for JSX.
* Rewrite most existing code that uses `createElement` to use JSX syntax.
* Stop importing `createElement as e`. That's what the minifier is for. And we don't have to write it manually so much now because of JSX syntax.
- In exclusive mode, the settings menu isn't minimizable or closable
- It automatically opens in said mode when it finds `?ffz-settings` in the URL
- When in pop-out chat, the FrankerFaceZ Control Center link will open a new window with exclusive settings mode.
* Directory Support
- Channel avatar next to / on-top the stream card
- Stream uptime on stream card
- Host grouping with a nice UI
- Ability to block / hide games and / or their thumbnails
Missing / Not working as of right now:
- Channel avatar / uptime not showing in Game or Community directories
Fix not being able to open host menu on the stream name
Fix chat lines where you've been mentioned.
"Following" button is now hoverable
Not configurable though.
Merge remote-tracking branch 'upstream/master'
Fix for Apollo's InlineFragments
Basic game directory index support
(Outsource timeToString to some utility class!!!)
Empty merge
Fix Github's "You're behind the master branch!" annoyance
More work on Directory stuff
Community pages are now supported
Several other small things
* Proper router usage
* Several fixes
Also removing `package-lock.json` because for whatever reason that was in?
* Early return if the container or card are null