* Added: Remove messages entirely using Blocked Terms.
* Fixed: Position of emotes in locally echoed chat messages containing emoji.
Added a `chat:receive-message` event for processing incoming chat messages before they're added to the buffer.
* Added: Whisper Support
* Fixed: UI missing hover state for a few elements added by FrankerFaceZ.
* Fixed: Handle missing badge definition when rendering FFZ badges.
* Fixed: Update static chat message type mappings.
* Fixed: Error in metadata when unable to get the proper player.
* Fixed: Incorrectly applying dark theme to products page.
A bit more work on getting enhanced viewer cards ready.
* Update all usages of `tw-input` and `tw-select` to use the new, overly-verbose classes Twitch added.
* Add a few of the monkey faces to the local emote code to make them work.
* Override emotes when building the emote code <-> id map, to let emotes from higher sets override global emotes.
Add an option to hide the mouse over the player. This doesn't work well in Chrome. Oh well, we tried.
Add an option to not automatically join raids for that comfy falling asleep experience.
Fix in-line actions not rendering when they should.
Fix detokenizeMessage for changes to Twitch's message format.
Don't try to preview the `create` clip URL.
Start using functional components where possible for performance.
Stop logging GraphQL errors to save our Sentry quota.
Begin implementing chat rendering on top of Vue. For now, we've got functional components for every type of chat token. We've got a lot of work ahead of us. This will eventually be used for mod card history, chat panes, and maybe even pinned rooms.
Add an event to clean orphan tooltips. Useful for when we click something we know will change DOM elements with active tooltips, like a Close button for example.
* Add extensible actions system.
* Add extensive UI for configuring the actions system.
* Add setting to disable channel hosting.
* Fix the stupid Rooms thing popping up every time you open a channel.
* Fix how we grab chat types from React.
* Refactor how we handle incoming chat messages.
* Add a hook for outgoing chat messages.
* Fix emoji appearing squished with baseline emote alignment.
* Display arrows on balloons.
* Fix an issue generating emoji URLs.
* Do not use the default values for settings with merge strategies if profiles have those settings, just empty.
* Display a message in the chat settings menu if we tried opening FFZ's settings and failed.
* Wait a bit for webpack's loader if it's not immediately there for some reason.
* Probably other stuff.
* Not mod cards. Yet.
Fix issues with destroying rooms and users.
Fix the control center not being available on certain pages.
Fix the host menu appearing when you aren't logged in.
Clean up some old CSS.
* Add the emote menu.
* Add an option to replace the emote menu icon with the FFZ icon.
* Add icons to the icon font.
* Add a basic human duration formatting method to i18n.
* Add methods to the emotes module to get sets including the providers.
* Add a method to the emotes module to load an arbitrary set.
* Add a map to the emotes module for identifying providers.
* Add new events for when emote sets change.
* Add support for loading featured channel emotes.
* Add an option to suppress source sets in emote tooltips.
* Add an option to display a sellout line in emote tooltips.
* Remove emote menu from the WIP section of the home page of the menu.
* Fix a typo in rich content.
* Remove a bit of logging from fine.
* Add helper methods for set comparison and basic debouncing to utilities/object.
* Add constants for the emote menu.
* Add methods to show/hide a tooltip to the tooltip data object.
* Configure the project to allow the use of JSX in .jsx files.
* Add linting for JSX.
* Rewrite most existing code that uses `createElement` to use JSX syntax.
* Stop importing `createElement as e`. That's what the minifier is for. And we don't have to write it manually so much now because of JSX syntax.
2018-04-01 18:24:08 -04:00
Renamed from src/modules/chat/tokenizers.js (Browse further)