* Added: Room Actions can now be filtered based on the chat being in Followers-Only Mode or R9K Mode.
* Changed: Custom tool-tips for actions now support variables. Time-out and ban reasons do as well. Text labels do not.
* Fixed: Chat messages from Twitch Extensions not displaying.
Fixed: The Add Action menu for Chat Actions being too tall to fit within the FFZ Control Center at some resolutions.
Fixed: Styling for various hover-able UI elements.
Fixed: User Context Chat Actions set to show/hide based upon a message's deleted state not properly doing so.
Fixed: The FFZ emote menu appearing too tall at times.
Fixed: Remove debug logging.
Changed: The `Delete All` button in the Chat Actions editors will now not immediately clear all actions, but rather show another button asking the user to confirm.
Changed: Add a page rule for dashboard pop-out chat so that profiles can be made for it.
Changed: Update `CHAT_TYPES` from Twitch.
* Fixed: Option to hide `LIVE` indicators on live channel pages.
* Fixed: Option to hide Recommended Channels from the Following page.
* Fixed: Error when attempting to import a single profile from a full data backup.
* Fixed: Incorrect profile names and descriptions being displayed in the profile selector of the FFZ Control Center.
* Fixed: Incorrect styling being applied in the profile selector of the FFZ Control Center, making it impossible to determine which profile is currently selected.
* Fixed: Enable the babel object rest spread transformation for continued support of certain older web browsers.
* Fixed: Tool-tips of certain in-line chat actions not displaying information such as the target user's name or the duration of a timeout.
* Update to version 4 of webpack.
* For that matter, update *every dependency* to the latest available version.
* Remove the babel build target for Edge, as it doesn't seem to be necessary with webpack 4 and tenser.
* Add support for optional chaining and nullish coalescing via Babel transformations.
* Update the clips domain version to work better. Or at all, really.
* Remove unused code from i18n.
* Remove the last `<style>` from vue component files. They don't work that way now anyways.
* Fix a bug in Raven's report handler.
* Fix a bug with the menu button in browsers that don't understand `:scope` within `querySelector()`.
* Added: Setting to hide the "LIVE" indicator on live channel pages.
* Added: Setting to invert portrait mode, placing chat at the top rather than the bottom.
* API Added: New icons to the default icon set: `user`, `clip`, `sort-down`, `sort-up`, `sort-alt-up`, `sort-alt-down`, and `language`.
* API Added: All Vue components now have access to a `getReactURL(route, ...)` method for building URLs.
* API Fixed: `<react-link />` will not attempt a React navigation if given a non-relative link.
* API Fixed: Issue with `getTagImmediate` throwing an exception when not given a callback function.
* Changed: Use the new Twitch Data module for fetching stream up-time when it isn't known, rather than forcing queries to re-fetch.
* Changed: Add a method to Twitch Data for looking up stream up-time.
* Fixed: The autocompletion component should not swallow key-presses when modifier keys are being held.
* Fixed: Issue when comparing against `null` with `deep_equals`.
* Added: `Current Channel` rule for profiles, to match all pages associated with a certain channel without needing many page rules.
* Fixed: Unreadable text in light theme when importing a profile.
* Changed: Display a matching page URL in the `Current Page` rule for profiles.
* Changed: Do not display an inactive profile warning on the Add-Ons settings page, since those are not affected by profiles.
* Changed: Update Vue to a more recent version.
* Maintenance: Update the chat types enum based on the latest version of Twitch.
* API Added: `TwitchData` module (`site.twitch_data`) for querying Twitch's API for data.
The Profile Update! Now, it's possible to create custom settings profiles. The important thing about profiles is that you can have different profiles run according to different rules. Want some settings to only apply on your dashboard? Use a Current Page rule set to Dashboard. Want your chat wider in theater mode? Create a profile for Theater Mode.
* Added: Profile Editor.
* Added: Ability to import and export specific profiles.
* Added: Ability to update profiles from JSON files for more advanced users.
* Fixed: Update `sortablejs` dependency to fix issue with sorting behavior.
* Fixed: Several issues in the settings profile system which never came up because custom profiles weren't available.
* Fixed: Hotkeys freezing chat when they shouldn't, up until the first time the mouse hovers over chat.
* API Added: `deep_equals(object, other, ignore_undefined = false)` method of `FrankerFaceZ.utilities.object` for comparing two objects, deeply.
* API Changed: `<setting-check-box />` controls can now display their indeterminate state.
* API Fixed: `deep_copy()` eating Promises and Functions.
* Fixed: Unable to see in-line chat action context menus in theater mode.
* Changed: Add a new socket server to the list to take pressure off the others.
* API Added: `debounce` method in `FrankerFaceZ.utilities.object`.
* API Added: `<autocomplete>` Vue component for implementing text fields with auto-completion.
* API Changed: Update localized Vue strings immediately when the i18n debug transformation changes.
* API Changed: `<icon-picker />` now has a closed and open state. It doesn't always show the drawer of icons.
* API Changed: Include the `vue-clickaway` mixin in everything.
* Added: Setting to hide the "Not Live" bar beneath videos and clips that appears when the channel is currently live.
* Fixed: Handling of `https://www.twitch.tv/<channel>/clip/<slug>` urls for rich chat embeds and rich link tool-tips.
* Fixed: Lower the priority of custom highlight terms so they will not break links.
* Fixed: Holding multiple modifier keys to display in-line chat actions.
* Fixed: Clean up out-dated avatar display setting for the directory.
* API Added: Allow add-ons to access the Popper JS library via `FrankerFaceZ.utilities.popper`.
* API Added: `<icon-picker />` Vue component for selecting an icon.
* API Added: `<react-link />` Vue component for creating links that cause the React app to navigate without a page load.
* API Added: `<t-list />` Vue component for translating text including Vue elements.
* API Added: `maybeLoad(icon)` function for font awesome to only load the font if the icon is from font awesome.
* API Added: `generateUUID()` function to `FrankerFaceZ.utilities.object`
* API Added: The `vue-observe-visibility` module is now loaded with Vue and made available in all Vue contexts.
Implements an Add-on Loader so that other add-ons, such as the FFZ Add-on Pack, can be loaded directly by FFZ without requiring the user to install multiple extensions into their browser.
* Fixed: Scrolling issue with the FFZ Control Center when using certain controls.
* Fixed: Visibility checkboxes in the In-Line Chat Actions editor not working correctly when multiple actions are in edit mode.
* Added: In-Line Chat Actions can now be set to display with specific modifier keys being held. This feature currently requires that Freeze Chat Scrolling is enabled. (Though, why you'd want to use this without that feature is beyond me.)
* Fixed: Bug with custom chat width in theater mode.
* Fixed: The `Get Bits` button appearing when disabled.
* Fixed: Issue with highlighting chat usernames when using Firefox.
* Fixed: Misc minor bugs.
* Added: Reason context menus for in-line timeout and ban actions.
* Fixed: Certain FFZ tool-tips using the wrong input handlers.
* Fixed: Do not update CSS whenever bits configuration changes, only when necessary. (Performance fix for the bleed purple campaign.)
* Changed: Mark certain page elements with a flag to avoid crawling them with MutationObservers. (More performance~~)
* Fixed: Add initial support for Twitch's new message moderation display styles.
* Fixed: Tooltips in pop-out chat not appearing correctly.
* Fixed: Opening the FFZ Control Center from pop-out chat.
* Fixed: Chat not appearing if a window is too thin with Portrait Mode enabled.
* Added: Data Management > Backup and Restore
* Added: Option to expand merged mass sub gift messages by default.
* Added: Option to hide the Discover link in the top navigation bar.
* Changed: Use icons for navigation of the emote menu. Fix padding as well.
* Fixed: Player problems on Squad Streams pages.
* Fixed: Option to hide Live indicators on channels in the directory.
* Added: Social media buttons to the FFZ Control Center.
* Fixed: Check boxes in settings UI.
* Fixed: Use word wrap for usernames in grouped mass gift sub messages.
* Fixed: Bug with tab completion breaking chat if Twitch's tab completion handler returns null.
* Added: Option to display rich embeds in chat for all links and not just those to Twitch Clips and Videos. (Closes#554)
* Added: Option to only display rich embeds for links posted by users of a certain level. (Broadcaster, VIP, etc.)
* Fixed: Implement logic for determining if embedded chat is dark or not, since embedded chat is a special snowflake. (Closes#557)
* Fixed: Emote Alignment setting broke due to DOM changes in last update. (Closes#555)
* Fixed: Clicking Stream Latency metadata not toggling the visibility of the player's playback statistics.
* Fixed: The Turbo landing page being inappropriately darkened. (Twitch forgot to add the "base text color" class to anything so text becomes invisible against the background.)
* Fixed: More emote menu fixes. Check that emote data from Twitch doesn't contain null values, because apparently it can.
* Fixed: Chat width in portrait mode using Microsoft Edge.
* Fixed: `no_invert` not applying to badges correctly. (Closes#547)
* Fixed: Loading errors in the Browse Popular directory due to a renamed query field.
* Fixed: Block and Hide Thumbnail buttons not appearing in Game directories. (Fixes#538)
* Fixed: Custom chat width applying when portrait mode is active. (Fixes#540)
* Fixed: FrankerFaceZ not properly detecting the dark theme when theater mode is enabled and then not using appropriate colors. (Fixes#541)
* Fixed: Override badges appearing invisible with certain badge styles.
* Maintenance: Update the chat types enum to match current Twitch values.
* Fixed: Merge User and Room objects when ID and login are both known at once.
* Fixed: Spacing and sorting of metadata beneath the player. (Closes %520)
* Fixed: Update the settings menu when new settings are added while the menu is open. (Closes#523)
* Fixed: Do not maximize or minimize the settings window when double-clicking in the search box. (Closes#521)
* Added "Chat > Behavior > Deleted Message Style" setting to customize how deleted messages appear when set to always be visible.
* Added "Chat > Filtering > Filter your own messages." setting to control whether or not your own chat messages are filtered. Defaults to disabled.
* Fixed: Channel Hosting, via better detection of new vs old channel component style.
* Added: Emoji to the Emote Menu.
* Changed: Do not look up all a user's emote sets until they actually open the emote menu to reduce server load.
* Changed: Ignore a few extra useless errors with automatic error reporting.
* Fixed: Adding the Prime icon to Subscribe buttons when your free Prime sub is available.
* Fixed: Uncaught exceptions when a pop-up blocker stops us from opening a new tab.
* Fixed: Update Fine to deal with changes to how the React Root is stored in the DOM.
Behind the Scenes
* Working on the UI for Translation Editing
* Refactor some of the main menu dialog logic into a more generic Dialog class
* Added: Initial support for chat on Clips.
* Fixed: Do not attempt to apply the dark theme to the Twitch Prime landing page.
* Fixed: Remove debug logging from Chat on Videos.
* Added: Initial support for Chat on Videos.
Please note that moderation features are not currently available when FFZ features for Chat on Videos are enabled. There is a setting to disable custom FFZ rendering which makes moderation tools accessible.
More work has also been done on getting custom viewer cards ready.
* Changed: Begin pulling a Changelog from GitHub commits rather than loading HTML from the FFZ CDN.
Implement a Markdown Vue component for safely and easily displaying rich content.
Add an option to hide the mouse over the player. This doesn't work well in Chrome. Oh well, we tried.
Add an option to not automatically join raids for that comfy falling asleep experience.
Fix in-line actions not rendering when they should.
Fix detokenizeMessage for changes to Twitch's message format.
Don't try to preview the `create` clip URL.
Start using functional components where possible for performance.
Stop logging GraphQL errors to save our Sentry quota.
Begin implementing chat rendering on top of Vue. For now, we've got functional components for every type of chat token. We've got a lot of work ahead of us. This will eventually be used for mod card history, chat panes, and maybe even pinned rooms.
Add an event to clean orphan tooltips. Useful for when we click something we know will change DOM elements with active tooltips, like a Close button for example.
* Add extensible actions system.
* Add extensive UI for configuring the actions system.
* Add setting to disable channel hosting.
* Fix the stupid Rooms thing popping up every time you open a channel.
* Fix how we grab chat types from React.
* Refactor how we handle incoming chat messages.
* Add a hook for outgoing chat messages.
* Fix emoji appearing squished with baseline emote alignment.
* Display arrows on balloons.
* Fix an issue generating emoji URLs.
* Do not use the default values for settings with merge strategies if profiles have those settings, just empty.
* Display a message in the chat settings menu if we tried opening FFZ's settings and failed.
* Wait a bit for webpack's loader if it's not immediately there for some reason.
* Probably other stuff.
* Not mod cards. Yet.
Fix issues with destroying rooms and users.
Fix the control center not being available on certain pages.
Fix the host menu appearing when you aren't logged in.
Clean up some old CSS.
* Add automatic error reporting with Sentry.io
* Filter a bunch of bad errors from showing up on Sentry
* Add module.hasModule method.
* Fix deep_copy
* Fix disallow mouse interaction with extensions
* Add some new icons to the icon font for mod cards
* Allow Ctrl-Shift-Clicking emotes.
* Rarity sorting for experiments and unset display for unused experiments.
* Add the emote menu.
* Add an option to replace the emote menu icon with the FFZ icon.
* Add icons to the icon font.
* Add a basic human duration formatting method to i18n.
* Add methods to the emotes module to get sets including the providers.
* Add a method to the emotes module to load an arbitrary set.
* Add a map to the emotes module for identifying providers.
* Add new events for when emote sets change.
* Add support for loading featured channel emotes.
* Add an option to suppress source sets in emote tooltips.
* Add an option to display a sellout line in emote tooltips.
* Remove emote menu from the WIP section of the home page of the menu.
* Fix a typo in rich content.
* Remove a bit of logging from fine.
* Add helper methods for set comparison and basic debouncing to utilities/object.
* Add constants for the emote menu.
* Add methods to show/hide a tooltip to the tooltip data object.
* Configure the project to allow the use of JSX in .jsx files.
* Add linting for JSX.
* Rewrite most existing code that uses `createElement` to use JSX syntax.
* Stop importing `createElement as e`. That's what the minifier is for. And we don't have to write it manually so much now because of JSX syntax.