* Added: Options to hide the "Chat Highlight Settings" and "Shield Mode" buttons in the chat input.
* Added: Option to fade the video player when paused or buffering. (Closes#1289)
* Added: Message Hover chat actions! Now you can add custom actions in the style of Twitch's native "Pin Message" and "Reply to Message" buttons. This change also adds default actions for those that behave similarly to Twitch's native behavior. (Note: The Pin Message action is, by default, only visible if you have your mod icons displayed.) (Closes#1284. Closes #1293.)
* Changed: Remove the Reply action from the defaults for In-Line chat actions.
* Fixed: Duplicate words in *in* certain localized strings with human friendly relative times. (Closes#1292)
* Fixed: Bug where the link testing debug component would not collect its event source when being destroyed.
* Fixed: Popup UI elements not appearing with the correct colors. (Closes#1285)
* Fixed: Elements in the FFZ Control Center sometimes failing to display scroll-bars correctly after a Twitch update.
* Fixed: The mouse cursor not hiding correctly when positioned over the player with controls not visible.
* Fixed: Tab-completion sometimes failing to include emotes from add-ons due to improperly cached data. (Closes#1299. Thanks cfinegan)
* Fixed: Rich token rendering not setting alt text or width and height on images.
* Fixed: Smooth Scrolling no longer causing chat to scroll. (Closes#1068)
* Fixed: Issue with users using certain external stylesheets causing chat messages to become impossible to read on mouse hover. (Closes#1066)
* Fixed: Issues with badge sorting causing some badges to be overridden when they shouldn't be.
* Changed: Improve caching of badge data, such that re-rendering chat lines requires less computation.
* Changed: Refactor how chat lines listen for settings changes to reduce code duplication.
* Changed: Refactor how chat lines are invalidated to minimize work when changing settings.
* API Added: `chat:rerender-lines` event that, when emitted, causes all chat lines to be re-rendered.
* API Added: `chat:update-line-tokens` event that, when emitted, causes all chat lines to have their tokens invalidated and recalculated.
* API Added: `chat:update-line-badges` event that, when emitted, causes all chat lines to have their cached badges invalidated and recalculated.
* API Changed: `chat:update-lines-by-user` now has extra properties for separately invalidating tokens or badges. The full signature is `chat:update-lines-by-user(id, login, invalidate_tokens = true, invalidate_badges = true)`
* Changed: Re-enable Smooth Scrolling, with a warning that it may not work well.
* Changed: Display the current FFZ version in the embed/popout player's menu.
* Fixed: Recreate more of Twitch's CSS, since they're using more and more dynamic, procedural class names.
* Added: Backup and Restore now supports backing up any binary data stored in FFZ settings, creating a `zip` file rather than a `json` file.
* Fixed: Remove dead code from the `clear-settings` menu component.
* Changed: Update the theme mapping to include missing elements.
* Changed: Data Management > Storage >> Provider now indicates if a provider supports storing binary data.
* Changed: Update the link-parsing regex to match Twitch. Currently under limited roll-out while ensuring the implementation is bug-free.
* API Added: `setting-hotkey` now functions as would be expected and can be used.
* API Changed: A setting's `onUIChange` method now has the Vue component as its second argument, for getting any necessary state from the settings UI.
* API Changed: Providers now sanity check the format of Blobs before storing them.
* Added: Settings for replacing the native Twitch viewer count with a custom display that doesn't animate when changing. (Closes#841)
* Fixed: Replace rendering for the Chat Paused footer so that we can render the correct text and disable mouse interaction when appropriate.
* Fixed: Hiding Recommended Channels causing the Online Friends section of the side navigation bar to disappear. (Closes#482)
* Fixed: The chat input field resizing when a different font size has been set. This is a Twitch bug, but I'm tired of users reporting it so FFZ will temporarily fix it until Twitch patches it themselves.
* Fixed: Highlighting messages when viewer cards are not open no longer working. Note: They still don't work in the Mod View, which is coded in a way that makes it harder to work with.
* Fixed: Appearance of the tool-tip for the FFZ Control Center button.
* Fixed: Player volume not saving correctly when using the mouse wheel to adjust volume, causing it to suddenly return to incorrect values in certain cases.
* Fixed: The Picture-in-Picture and Reset Player buttons appearing in the wrong location when using the Mod View.
* Changed: Updated strings for several settings to be less confusing, and added a disclaimer to Directory settings that they are currently broken due to changes Twitch made to how the directory functions.
* Added: Display bits emote rewards in the FFZ Emote Menu alongside subscription emotes.
* Changed: 2FA reward emotes are now labelled as such in their tool-tips.
* Changed: Update the style for the chat pause notice at the bottom of chat to match the latest Twitch style and language.
* Fixed: Disabling hosting not working on Mod View.
* Fixed: Emote sets not being sorted correctly in the FFZ Emote Menu when combining multiple sets (such as multiple subscription tiers) into one section.
* API Changed: The `setting-color-box` component now allows you to open the color picker up and not only down.
* Added: New appearance type for chat actions that includes both an icon and text.
* Changed: The emote menu now displays channel avatars rather than sub badges.
* Changed: Emotes unlocked via points or other methods will appear as unlocked on the Channel page of the emote menu, even if you aren't subscribed.
* Changed: Display the number of months someone has been subscribed on the Founder badge. (Closes#694)
* Removed: Setting to not automatically redirect to Squad Stream pages, as Twitch is no longer doing that.
* Fixed: The emote menu now correctly groups emotes with no specific source channel.
* Fixed: The emote menu should no longer display sets as `Set #Number`.
* Fixed: The emote data module constantly trying to load data for a set that does not exist rather than storing that it does not exist.
* Fixed: Cache emote set data from the emote menu for use with tool-tips.
* Fixed: Clicking buttons in the FFZ Control Center's header now prevents dragging from starting.
* Fixed: Remove several Fine instances that were not resolving to anything useful.
* Fixed: Alignment of in-line mod actions.
* Behind the Scenes: Started fresh work on custom viewer cards.
* Fixed: Revert the tool-tip container selector as just using `#root` causes performance issues. People will just have to live with badly positioned tool-tips in Portrait Mode for the time being.
* API Changed: Emit a `core:dom-update` event whenever we cause a React component to `forceUpdate()`. This is the first draft of a potential solution for fixing incompatibilities with BetterTTV, and should not yet be considered stable. (No, this doesn't mean it's fixed. That will require updates from both extensions and not just FFZ.)
* Added: Previews for rich chat embeds and rich tool-tips to the settings menu.
* Changed: Disabled Smooth Scrolling for now, as no one has been able to get it working correctly after Twitch's changes to how chat scrolling works.
* Added: Picture-in-Picture button for the player, when supported by your browser.
* Added: Option to disable the `Reset Player` button for the player.
* Fixed: Smooth scrolling not functioning once the chat buffer fills. It's still a bit peculiar, but at least it's somewhat working now. Please disable the feature for now if the behavior is bothering you or causing issues.
* Fixed: The Featured channels menu not loading, for channels using that FFZ feature.
* Fixed: Certain add-on emotes appearing in the emote tab-completion menu multiple times.
* Fixed: Cheers not rendering correctly in chat.
* Added: Option to set a default custom color for highlighted messages, overriding the default red color.
* Added: Recent Messages for Chat Input. Press up and down to recall previously sent messages.
* Added: Option to prioritize favorited emotes and emoji in tab-completion.
* Fixed: Extensions not being hidden correctly.
* Fixed: Change tab-completion sorting to act more similarly to vanilla Twitch.
* Fixed: Color inputs in settings updating too frequently, causing performance issues.
* Fixed: Chat-related code breaking on popped out viewer cards and spamming the automated error reporting service with errors.
The Profile Update! Now, it's possible to create custom settings profiles. The important thing about profiles is that you can have different profiles run according to different rules. Want some settings to only apply on your dashboard? Use a Current Page rule set to Dashboard. Want your chat wider in theater mode? Create a profile for Theater Mode.
* Added: Profile Editor.
* Added: Ability to import and export specific profiles.
* Added: Ability to update profiles from JSON files for more advanced users.
* Fixed: Update `sortablejs` dependency to fix issue with sorting behavior.
* Fixed: Several issues in the settings profile system which never came up because custom profiles weren't available.
* Fixed: Hotkeys freezing chat when they shouldn't, up until the first time the mouse hovers over chat.
* API Added: `deep_equals(object, other, ignore_undefined = false)` method of `FrankerFaceZ.utilities.object` for comparing two objects, deeply.
* API Changed: `<setting-check-box />` controls can now display their indeterminate state.
* API Fixed: `deep_copy()` eating Promises and Functions.
* Fixed: Maintain the mouse hover state for chat when moving the mouse over the context menu from an in-line chat action.
* Fixed: Do not allow mouse interaction with the notice at the bottom of chat when chat if frozen, ensuring that users can interact with the bottom chat line.
* Fixed: Block and Hide Thumbnails buttons not appearing on Directory pages.
* API Fixed: `deep_copy()` converting `null` into `{}`.
* API Changed: Tooltips can now emit hover events.
* Added: Setting to hide the "Not Live" bar beneath videos and clips that appears when the channel is currently live.
* Fixed: Handling of `https://www.twitch.tv/<channel>/clip/<slug>` urls for rich chat embeds and rich link tool-tips.
* Fixed: Lower the priority of custom highlight terms so they will not break links.
* Fixed: Holding multiple modifier keys to display in-line chat actions.
* Fixed: Clean up out-dated avatar display setting for the directory.
* API Added: Allow add-ons to access the Popper JS library via `FrankerFaceZ.utilities.popper`.
* API Added: `<icon-picker />` Vue component for selecting an icon.
* API Added: `<react-link />` Vue component for creating links that cause the React app to navigate without a page load.
* API Added: `<t-list />` Vue component for translating text including Vue elements.
* API Added: `maybeLoad(icon)` function for font awesome to only load the font if the icon is from font awesome.
* API Added: `generateUUID()` function to `FrankerFaceZ.utilities.object`
* API Added: The `vue-observe-visibility` module is now loaded with Vue and made available in all Vue contexts.
This is a fairly hefty update, behind the scenes. We've rewritten all code that deals with chat scrolling in order to integrate with Twitch's last batch of changes that made chat pausing accessible for moderators. This update also enables the Add-Ons System for all users.
* Added: Setting to allow you to pause chat with a hot key, even when the mouse isn't hovering over chat.
* Added: Setting to control how long chat remains paused due to move movement.
* Fixed: Chat row backgrounds changing when messages are removed from chat.
* Changed: Integrate with Twitch's own chat pausing code, where it makes sense.
* Changed: Remove the experiment locking down access to the Add-Ons Loader.
* Changed: When using the current time as a cache buster, truncate it to the nearest 5 second interval.
* Added: In-Line Chat Actions can now be set to display with specific modifier keys being held. This feature currently requires that Freeze Chat Scrolling is enabled. (Though, why you'd want to use this without that feature is beyond me.)
* Fixed: Bug with custom chat width in theater mode.
* Fixed: The `Get Bits` button appearing when disabled.
* Fixed: Issue with highlighting chat usernames when using Firefox.
* Fixed: Misc minor bugs.
* Added: Option to hide Squad Streaming banners on channel pages.
* Changed: Rewrite the entire i18n system to use the standard ICU message format.
* Changed: Render the context menu for chat messages in Chat on Videos.
* Fixed: Badges not appearing correctly in chat.
* Fixed: Messages in Chat on Videos with embeds appearing too wide.
More performance!
* Changed: Push the chat scroll to bottom into a new animation frame to avoid costly recalculations as much as possible.
* Fixed: Runaway performance issue when using FontAwesome icons for in-line chat actions due to an overabundance of CSS.
* Fixed: Emitting updated events for settings that haven't changed, resulting in frequent re-rendering of all chat lines.
* Fixed: Rename all references to `tw-c-background` to `tw-c-background-base` and `tw-c-text` to `tw-c-text-base` to fix rendering issues with FrankerFaceZ's custom UI due to Twitch CSS changes.
* Added: Whisper Support
* Fixed: UI missing hover state for a few elements added by FrankerFaceZ.
* Fixed: Handle missing badge definition when rendering FFZ badges.
* Fixed: Update static chat message type mappings.
* Fixed: Error in metadata when unable to get the proper player.
* Fixed: Incorrectly applying dark theme to products page.
A bit more work on getting enhanced viewer cards ready.
* Changed: Make usernames in chat line resub messages clickable.
* Fixed: Remove debug logging.
* Fixed: Make the code to automatically leave raids more resilient against Twitch wanting people to join raids automatically.
* Added: Smooth Scrolling for Chat. (Thanks @neuspadrin)
* Changed: Disable mouse interaction with the background of the metadata bar when it's visible over the player in theater mode.
* Fixed: All directory features except host menus.
* API Added: tList(...) method for i18n to support localizing strings with embedded links, etc.
* Add automatic error reporting with Sentry.io
* Filter a bunch of bad errors from showing up on Sentry
* Add module.hasModule method.
* Fix deep_copy
* Fix disallow mouse interaction with extensions
* Add some new icons to the icon font for mod cards
* Allow Ctrl-Shift-Clicking emotes.
* Rarity sorting for experiments and unset display for unused experiments.
* Configure the project to allow the use of JSX in .jsx files.
* Add linting for JSX.
* Rewrite most existing code that uses `createElement` to use JSX syntax.
* Stop importing `createElement as e`. That's what the minifier is for. And we don't have to write it manually so much now because of JSX syntax.