* Added: Initial support for the `/delete` command. Only specific messages will be removed from chat when one is received, now, and there's an easy to add action for In-Line Chat Actions to let moderators perform the action.
* Added: Whisper Support
* Fixed: UI missing hover state for a few elements added by FrankerFaceZ.
* Fixed: Handle missing badge definition when rendering FFZ badges.
* Fixed: Update static chat message type mappings.
* Fixed: Error in metadata when unable to get the proper player.
* Fixed: Incorrectly applying dark theme to products page.
A bit more work on getting enhanced viewer cards ready.
* Update all usages of `tw-input` and `tw-select` to use the new, overly-verbose classes Twitch added.
* Add a few of the monkey faces to the local emote code to make them work.
* Override emotes when building the emote code <-> id map, to let emotes from higher sets override global emotes.
Add an option to hide the mouse over the player. This doesn't work well in Chrome. Oh well, we tried.
Add an option to not automatically join raids for that comfy falling asleep experience.
Fix in-line actions not rendering when they should.
Fix detokenizeMessage for changes to Twitch's message format.
Don't try to preview the `create` clip URL.
Start using functional components where possible for performance.
Stop logging GraphQL errors to save our Sentry quota.
Begin implementing chat rendering on top of Vue. For now, we've got functional components for every type of chat token. We've got a lot of work ahead of us. This will eventually be used for mod card history, chat panes, and maybe even pinned rooms.
Add an event to clean orphan tooltips. Useful for when we click something we know will change DOM elements with active tooltips, like a Close button for example.
2018-05-10 19:56:39 -04:00
Renamed from src/modules/chat/actions/edit-icon.vue (Browse further)