* Fixed: Do not set `src` for images on Firefox, since that causes animations to reset when a new image is added to the DOM with the same `src`. For some reason. Thanks, Firefox.
* Fixed: The FFZ Control Center, Emote Cards, and Link Cards are now all aware of each other in a limited sense. The most recently interacted-with window will appear on top of the others.
* Fixed: Channel page links not having enhanced tool-tip preview support. (Still no link cards when you click them, but it's a start.)
* Developer: Made it so the Link Tester in Debugging > Data Sources will properly open link cards, as long as you have link cards enabled.
* API Added: Update to the latest FFZ rich tokens format, which has a new `i18n_select` token. This allows, for example, the link preview service to return multiple languages of titles and descriptions for a YouTube video so that your client can pick the best one to display.
* Experiment Changed: The "API-Based Link Lookups" experiment now has a third option that uses Cloudflare Workers. It's set very low while I try to gauge how much traffic it would see, and if this is a viable option.
* Added: Link Cards. As an option, you can open a preview card when clicking on links in chat. These preview cards function similarly to the existing tool-tip or rich embed options but can provide for enhanced interaction (e.g. an embedded video player), with potential for more in the future.
* Changed: When using a custom theme with a dark background, use lighter border colors.
* Changed: Draw the FFZ Control Center and other dialogs with rounded corners.
* Fixed: Issue when clicking certain global Twitch emotes preventing the emote card from appearing correctly.
* Fixed: Issue with URL/safety data not being loaded correctly from the link service when the overall result was an error.
* Fixed: Issue with link tool-tips still appearing, but with no content, when link tool-tips are disabled.
* Fixed: Issue where (re)subscription notices in chat for multiple-month-at-once subscriptions would not be displayed correctly.
* Fixed: Tool-tips not displaying correctly in chat pop-outs in some circumstances.
* Fixed: Incorrect border styles when the chat is in portrait mode.
* Experiment Added: Set up an MQTT-based PubSub system. Let's see how well this scales.
* Added: Option to use the older, lighter input elements when using a dark theme. (Effectively reverts the recent Twitch change.)
* Fixed: Issue with the settings bridge failing to load when using a profile with a Current Monitor rule.
* Fixed: A few minor colors being applied incorrectly when using theme options.
* Fixed: No background being present behind certain elements, including most notably up-time in the directory.
* Added: Initial re-implementation of emote information cards. These have been broken for a while due to changes in Twitch's website preventing us from accessing them.
* Added: Setting to hide charity progress elements in chat.
* Changed: Emote tool-tips now display emote artists.
* Changed: The `Chat Command` chat action can now optionally be sent in another channel. Note that when doing so, you will not receive feedback from your sent message.
* Fixed: The 'Viewer Count' tool-tip duplicating itself.
* Fixed: Emote menu repeatedly requesting FFZ data.
* API Added: Ephemeral profiles can now be created by passing `ephemeral: true` in the options when creating a profile. These profiles are temporary and read-only.
* Added: Automatically reprocess chat messages when loading a channel for the first time. (Closes#1333)
* Fixed: Random emotes being insert into chat when using the emote menu in some situations. (Closes#1337)
* Fixed: When tokenizing messages, ignore fake emotes injected into Twitch's chat handler for the purpose of auto-completion and WYSIWYG support.
* Changed: Switch to a better method for how to get `require` from webpack.
* Changed: Update the logic used to calculate the container size when overlaying emotes.
* API Added: `load_tracker` module for waiting for multiple events to finish. This is used to reprocess chat lines once every data source has finished loading to avoid multiple unnecessary updates.
* API Added: Add-ons can now set a `load_events` array in their manifest to have the add-on loader register them with `load_tracker`, ensuring events don't fire before the add-on is able to execute.
* Added: Chat actions for modding and un-modding users.
* Fixed: Settings not being removed when an add-on is unloaded.
* Changed: Add a few new icons.
* API Added: Add support for header backgrounds for rich token documents.
* API Added: Methods for adding/updating emotes to and removing emotes from an emote set.
* API Added: Context flag to disable FFZ's chat message processing.
* API Changed: Add-ons can now be hot reloaded for development purposes. This feature may be somewhat unstable.
* Added: Options to hide the "Chat Highlight Settings" and "Shield Mode" buttons in the chat input.
* Added: Option to fade the video player when paused or buffering. (Closes#1289)
* Added: Message Hover chat actions! Now you can add custom actions in the style of Twitch's native "Pin Message" and "Reply to Message" buttons. This change also adds default actions for those that behave similarly to Twitch's native behavior. (Note: The Pin Message action is, by default, only visible if you have your mod icons displayed.) (Closes#1284. Closes #1293.)
* Changed: Remove the Reply action from the defaults for In-Line chat actions.
* Fixed: Duplicate words in *in* certain localized strings with human friendly relative times. (Closes#1292)
* Fixed: Bug where the link testing debug component would not collect its event source when being destroyed.
* Fixed: Popup UI elements not appearing with the correct colors. (Closes#1285)
* Fixed: Elements in the FFZ Control Center sometimes failing to display scroll-bars correctly after a Twitch update.
* Fixed: The mouse cursor not hiding correctly when positioned over the player with controls not visible.
* Fixed: Tab-completion sometimes failing to include emotes from add-ons due to improperly cached data. (Closes#1299. Thanks cfinegan)
* Fixed: Rich token rendering not setting alt text or width and height on images.
* Fixed: Apply a maximum height to the ban reason pop-up to avoid long lists from going off screen.
* API Added: `removeTokenizer(type)` and `removeRichProvider(type)` methods for the chat module.
* API Changed: Chat tokenizers no longer need to return a token list, if tokens have not changed.
* Added: Better options for highlight / block terms, letting you make rules case sensitive, match whole words, and highlight in chat or not.
* Added: Documentation of glob syntax.
* Changed: Split `Chat > Filtering` into several sub-categories to make it easier to find specific options.
* Changed: Display seconds with the up-time metadata by default, matching Twitch.
* Fixed: The Unfollow button not hiding on the standalone player.
* Fixed: Loading issue for graphs on the dashboard.
* API Added: Allow add-ons to target the `player` flavor.
* Added: Option for changing the chat timestamp font size.
* Changed: Allow chat room actions to be spread across multiple lines.
* Fixed: The chat action editor not properly displaying spacers.
* Fixed: Make `switchboard` wait for `web_munch` before trying to load a route.
* Fixed: Playback statistics not appearing when experiencing a specific player experiment.
* Fixed: Layout issues when viewing a Watch Party with certain features enabled. Note that currently we aren't properly supporting Watch Parties due to the oddly extensive changes they make to the layout. Instead, we just disable certain features when a Watch Party is detected. This may change in the future. Closes#906. Closes#898.
* Fixed: Issue with incorrect profile priorities being followed when highlighting badges. Closes#908.
* Fixed: Issue with sending whisper messages sometimes breaking whisper UI. Closes#904
* Fixed: Chat font size overrides not working in a specific situation.
* Fixed: Incorrect tool-tips for emotes with modifiers.
* Added: Support for Twitch's native chat replies style.
* Added: Option to display in-line actions on hover.
* Added: Option for changing the current replies style, including a choice to disable replies.
* Fixed: Hover styling for elements including rich chat embeds due to a removed CSS class.
* Added: Support for Twitch's replies and threads system. The experiment is currently disabled, but if it returns we want to support it.
* Added: Option to automatically skip channel trailers.
* Fixed: Incorrect appearance of aspect-ratio controlled elements, due to Twitch removing their aspect ratio CSS.
* Fixed: Incorrect color applied to text buttons with a custom accent color set.
* API Added: `chat:get-tab-commands` event for adding custom chat commands to tab-completion.
* API Added: `reply` icon.
This release implements a massive change to how link tool-tips and embeds work. They might act up a bit while we get the new back-end installed and tweaked.
* Added: Options to use custom formats for dates and times, under `Appearance > Localization`.
* Added: Options to change the colors of tool-tips.
* Changed: Completely rewrite how link information is formatted together with a complete rewrite of the link information service.
* Changed: The FFZ Control Center now remembers you previously open settings if you reload the page.
* Fixed: Update chat lines when i18n data loads.
* Fixed: i18n not correctly formatting certain numbers.
* Fixed: Theater mode automatically enabling on user home pages. (Closes#866)
* Fixed: Theater metadata overlapping chat with Swap Sidebars enabled. (Closes#835)
* API Added: New icons: `location`, `link`, and `volume-off`
* API Fixed: `createElement` not properly handling `<video>` related attributes.
* Added: New appearance type for chat actions that includes both an icon and text.
* Changed: The emote menu now displays channel avatars rather than sub badges.
* Changed: Emotes unlocked via points or other methods will appear as unlocked on the Channel page of the emote menu, even if you aren't subscribed.
* Changed: Display the number of months someone has been subscribed on the Founder badge. (Closes#694)
* Removed: Setting to not automatically redirect to Squad Stream pages, as Twitch is no longer doing that.
* Fixed: The emote menu now correctly groups emotes with no specific source channel.
* Fixed: The emote menu should no longer display sets as `Set #Number`.
* Fixed: The emote data module constantly trying to load data for a set that does not exist rather than storing that it does not exist.
* Fixed: Cache emote set data from the emote menu for use with tool-tips.
* Fixed: Clicking buttons in the FFZ Control Center's header now prevents dragging from starting.
* Fixed: Remove several Fine instances that were not resolving to anything useful.
* Fixed: Alignment of in-line mod actions.
* Behind the Scenes: Started fresh work on custom viewer cards.
* Added: In-Line Chat Actions can now be set to display with specific modifier keys being held. This feature currently requires that Freeze Chat Scrolling is enabled. (Though, why you'd want to use this without that feature is beyond me.)
* Fixed: Bug with custom chat width in theater mode.
* Fixed: The `Get Bits` button appearing when disabled.
* Fixed: Issue with highlighting chat usernames when using Firefox.
* Fixed: Misc minor bugs.
* Added: Reason context menus for in-line timeout and ban actions.
* Fixed: Certain FFZ tool-tips using the wrong input handlers.
* Fixed: Do not update CSS whenever bits configuration changes, only when necessary. (Performance fix for the bleed purple campaign.)
* Changed: Mark certain page elements with a flag to avoid crawling them with MutationObservers. (More performance~~)
* Fixed: Add initial support for Twitch's new message moderation display styles.
* Fixed: Tooltips in pop-out chat not appearing correctly.
* Fixed: Opening the FFZ Control Center from pop-out chat.
* Fixed: Chat not appearing if a window is too thin with Portrait Mode enabled.
* Fixed: Clicking Stream Latency metadata not toggling the visibility of the player's playback statistics.
* Fixed: The Turbo landing page being inappropriately darkened. (Twitch forgot to add the "base text color" class to anything so text becomes invisible against the background.)
* Fixed: More emote menu fixes. Check that emote data from Twitch doesn't contain null values, because apparently it can.
* Fixed: Chat width in portrait mode using Microsoft Edge.
* Fixed: `no_invert` not applying to badges correctly. (Closes#547)
* Fixed: Loading errors in the Browse Popular directory due to a renamed query field.
* Fixed: Block and Hide Thumbnail buttons not appearing in Game directories. (Fixes#538)
* Fixed: Custom chat width applying when portrait mode is active. (Fixes#540)
* Fixed: FrankerFaceZ not properly detecting the dark theme when theater mode is enabled and then not using appropriate colors. (Fixes#541)
* Fixed: Override badges appearing invisible with certain badge styles.
* Maintenance: Update the chat types enum to match current Twitch values.
* Added "Chat > Behavior > Deleted Message Style" setting to customize how deleted messages appear when set to always be visible.
* Added "Chat > Filtering > Filter your own messages." setting to control whether or not your own chat messages are filtered. Defaults to disabled.
* Fixed: Channel Hosting, via better detection of new vs old channel component style.
* Add extensible actions system.
* Add extensive UI for configuring the actions system.
* Add setting to disable channel hosting.
* Fix the stupid Rooms thing popping up every time you open a channel.
* Fix how we grab chat types from React.
* Refactor how we handle incoming chat messages.
* Add a hook for outgoing chat messages.
* Fix emoji appearing squished with baseline emote alignment.
* Display arrows on balloons.
* Fix an issue generating emoji URLs.
* Do not use the default values for settings with merge strategies if profiles have those settings, just empty.
* Display a message in the chat settings menu if we tried opening FFZ's settings and failed.
* Wait a bit for webpack's loader if it's not immediately there for some reason.
* Probably other stuff.
* Not mod cards. Yet.