mirror of
https://github.com/FrankerFaceZ/FrankerFaceZ.git
synced 2025-06-29 15:55:33 +00:00
4.0.0-rc13
* Added: Custom timestamp formats for chat messages. * Fixed: Hook the correct load event for video elements in rich link tool-tips. * Fixed: Display Block and Hide Thumbnail buttons on the new game directory pages. * Changed: Use markdown for rendering item descriptions in the settings menu rather than HTML.
This commit is contained in:
parent
3eb947697c
commit
c9d743c296
14 changed files with 143 additions and 141 deletions
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@ -100,7 +100,7 @@ class FrankerFaceZ extends Module {
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FrankerFaceZ.Logger = Logger;
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const VER = FrankerFaceZ.version_info = {
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major: 4, minor: 0, revision: 0, extra: '-rc12.23',
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major: 4, minor: 0, revision: 0, extra: '-rc13',
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commit: __git_commit__,
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build: __webpack_hash__,
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toString: () =>
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@ -522,22 +522,27 @@ export default class Chat extends Module {
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}
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});
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const ts = new Date(0).toLocaleTimeString().toUpperCase(),
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default_24 = ts.lastIndexOf('PM') === -1 && ts.lastIndexOf('AM') === -1;
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this.settings.add('chat.timestamp-format', {
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default: 'H:mm',
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default: default_24 ? 'H:mm' : 'h:mm',
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ui: {
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path: 'Chat > Appearance >> Chat Lines',
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title: 'Timestamp Format',
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component: 'setting-select-box',
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component: 'setting-combo-box',
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description: 'Timestamps are formatted using the [Day.js](https://github.com/iamkun/dayjs#readme) library. More details about formatting strings [can be found here](https://github.com/iamkun/dayjs/blob/HEAD/docs/en/API-reference.md#list-of-all-available-formats)',
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data: [
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{value: 'h:mm', title: 'Default (h:mm)'},
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{value: 'h:mm:ss', title: 'Default with Seconds (h:mm:ss)'},
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{value: 'H:mm', title: '24 Hour (H:mm)'},
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{value: 'H:mm:ss', title: '24 Hour with Seconds (H:mm:ss)'},
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{value: 'hh:mm', title: 'Padded (hh:mm)'},
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{value: 'hh:mm:ss', title: 'Padded with Seconds (hh:mm:ss)'},
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{value: 'HH:mm', title: 'Padded 24 Hour (HH:mm)'},
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{value: 'HH:mm:ss', title: 'Padded 24 Hour with Seconds (HH:mm:ss)'},
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{value: 'h:mm', title: '12 Hour'},
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{value: 'h:mm:ss', title: '12 Hour with Seconds'},
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{value: 'H:mm', title: '24 Hour'},
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{value: 'H:mm:ss', title: '24 Hour with Seconds'},
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{value: 'hh:mm', title: 'Padded'},
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{value: 'hh:mm:ss', title: 'Padded with Seconds'},
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{value: 'HH:mm', title: 'Padded 24 Hour'},
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{value: 'HH:mm:ss', title: 'Padded 24 Hour with Seconds'},
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]
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}
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});
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@ -939,9 +944,8 @@ export default class Chat extends Module {
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if (!( time instanceof Date ))
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time = new Date(time);
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const fmt = this.settings.get('chat.timestamp-format');
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return dayjs(time).format(fmt);
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const fmt = this.context.get('chat.timestamp-format');
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return dayjs(time).locale(this.i18n.locale).format(fmt);
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}
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@ -78,9 +78,13 @@ export const Links = {
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content = `<img class="preview-image" src="${sanitize(data.image)}">${content}`
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setTimeout(() => {
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if ( tip.element )
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for(const el of tip.element.querySelectorAll('video,img'))
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el.addEventListener('load', tip.update)
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if ( tip.element ) {
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for(const el of tip.element.querySelectorAll('img'))
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el.addEventListener('load', tip.update);
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for(const el of tip.element.querySelectorAll('video'))
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el.addEventListener('loadedmetadata', tip.update);
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}
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});
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} else if ( content.length )
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@ -33,8 +33,9 @@
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<section
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v-if="item.description"
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class="tw-border-t tw-pd-y-1"
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v-html="t(item.desc_i18n_key || item.i18n_key + '.description', item.description, item)"
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/>
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>
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<markdown :source="t(item.desc_i18n_key || `${item.i18n_key}.description`, item.description, item)" />
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</section>
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<template v-if="! item.contents || ! item.contents.length">
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<ul class="tw-border-t tw-pd-y-1">
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<li
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@ -38,8 +38,9 @@
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v-if="item.description"
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class="tw-c-text-alt-2"
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style="padding-left:2.2rem"
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v-html="t(item.desc_i18n_key || item.i18n_key + '.description', item.description, item)"
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/>
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>
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<markdown :source="t(item.desc_i18n_key || `${item.i18n_key}.description`, item.description, item)" />
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</section>
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</div>
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</template>
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@ -23,8 +23,10 @@
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</div>
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<section
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v-if="item.description"
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v-html="t(item.desc_i18n_key || item.i18n_key + '.description', item.description, item)"
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/>
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class="tw-c-text-alt-2"
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>
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<markdown :source="t(item.desc_i18n_key || `${item.i18n_key}.description`, item.description, item)" />
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</section>
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</div>
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</template>
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@ -6,8 +6,9 @@
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<section
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v-if="item.description"
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class="tw-c-text-alt-2"
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v-html="t(item.desc_i18n_key || item.i18n_key + '.description', item.description, item)"
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/>
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>
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<markdown :source="t(item.desc_i18n_key || `${item.i18n_key}.description`, item.description, item)" />
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</section>
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<div v-for="(i, idx) in data" :key="idx" class="tw-mg-l-1">
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<input
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:name="item.full_key"
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@ -44,8 +44,9 @@
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<section
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v-if="item.description"
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class="tw-c-text-alt-2"
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v-html="t(item.desc_i18n_key || item.i18n_key + '.description', item.description, item)"
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/>
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>
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<markdown :source="t(item.desc_i18n_key || `${item.i18n_key}.description`, item.description, item)" />
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</section>
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</div>
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</template>
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@ -12,7 +12,7 @@
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ref="control"
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:id="item.full_key"
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:value="value"
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class="tw-border-radius-medium tw-font-size-6 tw-input tw-pd-x-1 tw-pd-y-05 tw-mg-05 tw-input"
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class="tw-border-radius-medium tw-font-size-6 tw-pd-x-1 tw-pd-y-05 tw-mg-05 tw-input"
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@change="onChange"
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>
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@ -37,8 +37,9 @@
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<section
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v-if="item.description"
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class="tw-c-text-alt-2"
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v-html="t(item.desc_i18n_key || item.i18n_key + '.description', item.description, item)"
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/>
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>
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<markdown :source="t(item.desc_i18n_key || `${item.i18n_key}.description`, item.description, item)" />
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</section>
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</div>
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</template>
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@ -256,11 +256,11 @@ export default class Metadata extends Module {
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legacy_bar.updateMetadata(inst, keys);
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}
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const game_header = this.resolve('site.directory.game');
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/*const game_header = this.resolve('site.directory.game');
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if ( game_header ) {
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for(const inst of game_header.GameHeader.instances)
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game_header.updateMetadata(inst, keys);
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}
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}*/
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}
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@ -61,6 +61,7 @@ export default class ChatLine extends Module {
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this.chat.context.on('changed:chat.actions.inline', this.updateLines, this);
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this.chat.context.on('changed:chat.filtering.show-deleted', this.updateLines, this);
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this.chat.context.on('changed:chat.filtering.process-own', this.updateLines, this);
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this.chat.context.on('changed:chat.timestamp-format', this.updateLines, this);
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this.chat.context.on('changed:chat.filtering.highlight-basic-terms--color-regex', this.updateLines, this);
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this.chat.context.on('changed:chat.filtering.highlight-basic-blocked--regex', this.updateLines, this);
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@ -6,6 +6,7 @@
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import {SiteModule} from 'utilities/module';
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import {createElement} from 'utilities/dom';
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import { get } from 'utilities/object';
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import GAME_QUERY from './game.gql';
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@ -16,11 +17,11 @@ export default class Game extends SiteModule {
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this.inject('site.fine');
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this.inject('site.apollo');
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this.inject('metadata');
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//this.inject('metadata');
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this.inject('i18n');
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this.inject('settings');
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this.metadata.definitions.block_game = {
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/*this.metadata.definitions.block_game = {
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type: 'directory',
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button(data) {
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return `ffz-directory-toggle-block${data.blocked ? ' active' : ''}`
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@ -83,17 +84,11 @@ export default class Game extends SiteModule {
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},
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click: this.generateClickHandler('directory.game.hidden-thumbnails')
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}
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this.LegacyGameHeader = this.fine.define(
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'legacy-game-header',
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n => n.renderFollowButton && n.renderGameDetailsTab,
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['dir-game-index', 'dir-community']
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);
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}*/
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this.GameHeader = this.fine.define(
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'game-header',
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n => n.renderDirectoryMetadata,
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n => n.props && n.props.data && n.renderDropsAvailable,
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['dir-game-index', 'dir-community', 'dir-game-videos', 'dir-game-clips', 'dir-game-details']
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);
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}
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onEnable() {
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this.GameHeader.on('unmount', this.unmountGameHeader, this);
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this.GameHeader.on('mount', this.updateGameHeader, this);
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this.GameHeader.on('update', this.updateGameHeader, this);
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this.GameHeader.ready((cls, instances) => {
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this.settings.updateContext({new_channel: true});
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for(const inst of instances)
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this.updateGameHeader(inst);
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});
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this.LegacyGameHeader.ready((cls, instances) => {
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for(const inst of instances)
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this.updateButtons(inst);
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});
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this.LegacyGameHeader.on('update', this.updateButtons, this);
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}
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unmountGameHeader(inst) { // eslint-disable-line class-methods-use-this
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updateGameHeader(inst) {
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this.updateButtons(inst);
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}
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updateButtons(inst) {
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const container = this.fine.getChildNode(inst);
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if ( get('data.variables.type', inst.props) !== 'GAME' || ! container || ! container.querySelector )
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return;
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const buttons = container.querySelector('.tw-flex > .tw-inline-flex');
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if ( ! buttons )
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return;
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const ffz_buttons = buttons.querySelector('.ffz-buttons');
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if ( ffz_buttons )
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ffz_buttons.remove();
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let block_btn, block_label,
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hidden_btn, hidden_label;
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const game = get('data.directory.name', inst.props),
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update_block = () => {
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const blocked_games = this.settings.provider.get('directory.game.blocked-games', []),
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blocked = blocked_games.includes(game);
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block_btn.classList.toggle('active', blocked);
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block_label.textContent = blocked ?
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this.i18n.t('directory.unblock', 'Unblock') :
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this.i18n.t('directory.block', 'Block');
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},
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update_hidden = () => {
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const hidden_games = this.settings.provider.get('directory.game.hidden-thumbnails', []),
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hidden = hidden_games.includes(game);
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hidden_btn.classList.toggle('active', hidden);
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hidden_label.textContent = hidden ?
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this.i18n.t('directory.show-thumbnails', 'Show Thumbnails') :
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this.i18n.t('directory.hide-thumbnails', 'Hide Thumbnails');
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};
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block_btn = (<button
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class="tw-mg-l-1 tw-button ffz-directory-toggle-block"
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onClick={this.generateClickHandler('directory.game.blocked-games', game, update_block)}
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>
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{block_label = <span class="tw-button__text" />}
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</button>);
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update_block();
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hidden_btn = (<button
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class="tw-mg-l-1 tw-button ffz-directory-toggle-thumbnail"
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onClick={this.generateClickHandler('directory.game.hidden-thumbnails', game, update_hidden)}
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>
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{hidden_label = <span class="tw-button__text" />}
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</button>);
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update_hidden();
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buttons.appendChild(<div class="ffz-buttons">
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{block_btn}
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{hidden_btn}
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</div>);
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}
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generateClickHandler(setting, game, update_func) {
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return e => {
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e.preventDefault();
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const values = this.settings.provider.get(setting) || [],
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idx = values.indexOf(game);
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if ( idx === -1 )
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values.push(game);
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else
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values.splice(idx, 1);
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this.settings.provider.set(setting, values);
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this.parent.DirectoryCard.forceUpdate();
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update_func();
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}
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}
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/*unmountGameHeader(inst) { // eslint-disable-line class-methods-use-this
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const timers = inst._ffz_meta_timers;
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if ( timers )
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for(const key in timers)
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@ -134,7 +201,6 @@ export default class Game extends SiteModule {
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this.updateMetadata(inst);
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}
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updateMetadata(inst, keys) {
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const container = this.fine.getChildNode(inst),
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wrapper = container && container.querySelector && container.querySelector('.side-nav-directory-info__info-wrapper > div + div');
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@ -164,90 +230,6 @@ export default class Game extends SiteModule {
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this.metadata.render(key, data, metabar, timers, refresh_func);
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}
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updateButtons(inst, update = false) {
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const container = this.fine.getChildNode(inst);
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if ( inst.props.directoryType !== 'GAMES' || ! container || ! container.querySelector )
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return;
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const buttons = container.querySelector('div > div.tw-align-items-center'),
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ffz_buttons = buttons && buttons.querySelector('.ffz-buttons');
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if ( ! buttons || (ffz_buttons && ! update) )
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return;
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if ( ffz_buttons )
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ffz_buttons.remove();
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// The Block / Unblock Button
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let block_btn, block_label,
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hidden_btn, hidden_label;
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const game = inst.props.directoryName,
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update_block = () => {
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const blocked_games = this.settings.provider.get('directory.game.blocked-games') || [],
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blocked = blocked_games.includes(game);
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block_btn.classList.toggle('active', blocked);
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block_label.textContent = blocked ?
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this.i18n.t('directory.unblock', 'Unblock') :
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this.i18n.t('directory.block', 'Block');
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}
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block_btn = (<button
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class="tw-mg-l-1 tw-button ffz-directory-toggle-block"
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onClick={this.generateLegacyClickHandler('directory.game.blocked-games', game, update_block)}
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>
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{block_label = <span class="tw-button__text" />}
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</button>);
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update_block();
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const update_hidden = () => {
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const hidden_games = this.settings.provider.get('directory.game.hidden-thumbnails') || [],
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hidden = hidden_games.includes(game);
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hidden_btn.classList.toggle('active', hidden);
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hidden_label.textContent = hidden ?
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this.i18n.t('directory.show-thumbnails', 'Show Thumbnails') :
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this.i18n.t('directory.hide-thumbnails', 'Hide Thumbnails');
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this.parent.DirectoryCard.forceUpdate();
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}
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hidden_btn = (<button
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class="tw-mg-l-1 tw-button ffz-directory-toggle-thumbnail"
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onClick={this.generateLegacyClickHandler('directory.game.hidden-thumbnails', game, update_hidden)}
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>
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{hidden_label = <span class="tw-button__text" />}
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</button>)
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update_hidden();
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buttons.appendChild(<div class="ffz-buttons">
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{block_btn}
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{hidden_btn}
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</div>);
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}
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generateLegacyClickHandler(setting, game, update_func) {
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return e => {
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e.preventDefault();
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const values = this.settings.provider.get(setting) || [],
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idx = values.indexOf(game);
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if ( idx === -1 )
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values.push(game);
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else
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values.splice(idx, 1);
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this.settings.provider.set(setting, values);
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update_func();
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}
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}
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generateClickHandler(setting) {
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return (data, event, update_func) => {
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const values = this.settings.provider.get(setting, []),
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@ -263,5 +245,5 @@ export default class Game extends SiteModule {
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this.parent.DirectoryCard.forceUpdate();
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update_func();
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}
|
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}
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}*/
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}
|
|
@ -39,7 +39,7 @@ export default class Player extends Module {
|
|||
ui: {
|
||||
path: 'Channel > Player >> Volume',
|
||||
title: 'Adjust volume by scrolling with the mouse wheel.',
|
||||
description: '<em>This setting will not work properly on streams with visible extensions when mouse interaction with extensions is allowed.</em>',
|
||||
description: '*This setting will not work properly on streams with visible extensions when mouse interaction with extensions is allowed.*',
|
||||
component: 'setting-check-box'
|
||||
},
|
||||
|
||||
|
|
|
@ -33,7 +33,11 @@ export default class ThemeEngine extends Module {
|
|||
ui: {
|
||||
path: 'Appearance @{"description": "Personalize the appearance of Twitch. Change the color scheme and fonts and tune the layout to optimize your experience."} > Theme >> General',
|
||||
title: 'Gray (no Purple)',
|
||||
description: '<em>Requires Dark Theme to be Enabled.</em><br>I see my website and I want it painted black...<br>This is a very early feature and will change as there is time.',
|
||||
description: `*Requires Dark Theme to be Enabled.*
|
||||
|
||||
I see my website and I want it painted black...
|
||||
|
||||
This is a very early feature and will change as there is time.`,
|
||||
component: 'setting-check-box'
|
||||
},
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue