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3.5.394. Fix the /card command and switching mod card targets while the mod card is open. Add more modifier emotes for Christmas.
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8 changed files with 44 additions and 7 deletions
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@ -1574,7 +1574,7 @@ FFZ.prototype._build_mod_card_history = function(msg, modcard, show_from, ts_cli
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if ( modcard ) {
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modcard.get('cardInfo.user.id') !== msg.from && jQuery('span.from', l_el).click(function(e) {
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var el = modcard.get('element');
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el && f._roomv && f._roomv.get('context.model.id') === msg.room && f._roomv.get('controller').send('showModOverlay', {
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el && f._roomv && f._roomv.get('room.id') === msg.room && f._roomv.actions.showModCard.call(f._roomv, {
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sender: msg.from,
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top: parseInt(el.style.top),
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left: parseInt(el.style.left)
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@ -1035,7 +1035,7 @@ FFZ.prototype.add_room = function(room_id, room) {
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// Why don't we set the scrollback length, too?
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room.set('messageBufferSize', this.settings.scrollback_length + ((this._roomv && !this._roomv.get('stuckToBottom') && this._roomv.get('controller.model.id') === room_id) ? 150 : 0));
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room.set('messageBufferSize', this.settings.scrollback_length + ((this._roomv && !this._roomv.get('stuckToBottom') && this._roomv.get('room.id') === room_id) ? 150 : 0));
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// Load the room's data from the API.
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this.load_room(room_id);
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