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3.5.343. More emote alignment options. API fix to prevent adding an emote set to a room multiple times. Minor badge change. Fix positioning of in-line mod icons.
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8 changed files with 108 additions and 121 deletions
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@ -72,7 +72,6 @@ var API = FFZ.API = function(instance, name, icon, version, name_key) {
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this.badges = {};
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this.users = {};
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this.on_room_callbacks = [];
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this.name = name || ("Extension#" + this.id);
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this.name_key = name_key || this.name.replace(/[^A-Z0-9_\-]/g, '').toLowerCase();
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@ -427,8 +426,10 @@ API.prototype.register_room_set = function(room_id, set_id, emote_set) {
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this.ffz.emote_sets[exact_id] = emote_set;
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// Register it on the room.
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room.ext_sets && room.ext_sets.push(exact_id);
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emote_set.users.push(room_id);
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if ( room.ext_sets && room.ext_sets.indexOf(exact_id) === -1 )
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room.ext_sets.push(exact_id);
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if ( emote_set.users.indexOf(room_id) === -1 )
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emote_set.users.push(room_id);
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// Update tab completion.
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if ( this.ffz._inputv )
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@ -604,33 +605,10 @@ API.prototype.iterate_rooms = function(func) {
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func(room_id);
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}
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API.prototype._room_callbacks = function(room_id, room, specific_func) {
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var callback = this.register_room_set.bind(this, room_id);
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if ( specific_func ) {
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try {
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specific_func(room_id, callback);
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} catch(err) {
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this.error("Error in On-Room Callback", err);
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}
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} else {
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for(var i=0; i < this.on_room_callbacks.length; i++) {
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var cb = this.on_room_callbacks[i];
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try {
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cb(room_id, callback);
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} catch(err) {
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this.error("Error in On-Room Callback", err);
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}
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}
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}
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}
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API.prototype.register_on_room_callback = function(callback, dont_iterate) {
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var a = this,
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var cb = this.register_room_set.bind(this, room_id),
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thing = function(room_id) {
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callback(room_id, a.register_room_set.bind(a, room_id));
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return callback(room_id, cb);
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};
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thing.original_func = callback;
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