mirror of
https://github.com/FrankerFaceZ/FrankerFaceZ.git
synced 2025-08-04 11:44:00 +00:00
Updated settings strings for the new artificial chat delay feature and made a couple tweaks to improve responsiveness.
This commit is contained in:
parent
36630f8da1
commit
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3 changed files with 104 additions and 55 deletions
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@ -7,24 +7,33 @@ var FFZ = window.FrankerFaceZ,
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// Settings
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// Settings
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// --------------------
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// --------------------
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FFZ.basic_settings.cure_cancer = {
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FFZ.basic_settings.delayed_chat = {
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type: "boolean",
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type: "select",
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options: {
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0: "No Delay",
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300: "Minor (Bot Moderation; 0.3s)",
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1200: "Normal (Human Moderation; 1.2s)",
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5000: "Large (Spoiler Removal / Really Slow Mods; 5s)"
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},
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category: "Chat",
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category: "Chat",
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name: "Cure Cancer",
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name: "Delayed Chat",
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help: "Destroys all cancerous chat messages before they can even be seen.",
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help: "Delay the appearance of chat messages to allow time for moderation and completely hide removed messages.",
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get: function() {
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get: function() {
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return this.settings.remove_deleted &&
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if ( ! this.settings.remove_deleted || ! this.settings.remove_bot_ban_notices )
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this.settings.remove_bot_ban_notices &&
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return 0;
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+this.settings.chat_delay;
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return this.settings.chat_delay;
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},
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},
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set: function(val) {
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set: function(val) {
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this.settings.set('remove_deleted', val);
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val = +val;
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this.settings.set('remove_bot_ban_notices', val);
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this.settings.set('chat_delay', val ? ''+(+this.settings.chat_delay || 300) : '0');
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this.settings.set('remove_deleted', val !== 0);
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this.settings.set('remove_bot_ban_notices', val !== 0);
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this.settings.set('chat_delay', val);
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}
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}
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};
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};
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@ -73,20 +82,25 @@ FFZ.settings_info.chat_delay = {
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type: "select",
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type: "select",
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options: {
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options: {
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0: "No Delay",
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0: "No Delay",
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300: "Wait for bot auto-bans (300ms)",
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300: "Minor (Bot Moderation; 0.3s)",
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1200: "Wait for human mods (1200ms)",
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1200: "Normal (Human Moderation; 1.2s)",
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5000: "ESPORTS (5000ms)"
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5000: "Large (Spoiler Removal / Really Slow Mods; 5s)"
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},
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},
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value: 0,
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value: 0,
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category: "Chat Appearance",
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category: "Chat Appearance",
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name: "Artificial Chat Delay",
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name: "Artificial Chat Delay",
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help: "Delay messages allowing moderators to ban them before you see them.",
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help: "Delay the appearance of chat messages to allow for moderation before you see them.",
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process_value: function(val) {
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if ( typeof val === "string" )
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return parseInt(val || "0");
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return val;
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},
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on_update: function (val) {
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on_update: function (val) {
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var delay_badge = document.querySelector('#ffz-stat-delay');
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if ( this._roomv )
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delay_badge.title = utils.number_commas(+val||300) + "ms of artifical chat delay added.";
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this._roomv.ffzUpdateStatus();
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delay_badge.classList.toggle('hidden', !+val);
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}
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}
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};
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};
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@ -250,18 +250,20 @@ FFZ.prototype._modify_rview = function(view) {
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delay_badge.className = 'ffz room-state stat float-right';
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delay_badge.className = 'ffz room-state stat float-right';
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delay_badge.id = 'ffz-stat-delay';
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delay_badge.id = 'ffz-stat-delay';
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delay_badge.innerHTML = 'DELAY';
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delay_badge.innerHTML = 'DELAY';
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delay_badge.title = "300ms of artifical chat delay added.";
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delay_badge.title = "You have enabled artificial chat delay. Messages are displayed after 0.3 seconds.";
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cont.appendChild(delay_badge);
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cont.appendChild(delay_badge);
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jQuery(delay_badge).tipsy({gravity:"s", offset:15});
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jQuery(delay_badge).tipsy({gravity:"s", offset:15});
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}
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}
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r9k_badge.classList.toggle('hidden', !(room && room.get('r9k')));
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r9k_badge.classList.toggle('hidden', !(room && room.get('r9k')));
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sub_badge.classList.toggle('hidden', !(room && room.get('subsOnly')));
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sub_badge.classList.toggle('hidden', !(room && room.get('subsOnly')));
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banned_badge.classList.toggle('hidden', !(room && room.get('ffz_banned')));
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slow_badge.classList.toggle('hidden', !(room && room.get('slowMode')));
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slow_badge.classList.toggle('hidden', !(room && room.get('slowMode')));
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slow_badge.title = "This room is in slow mode. You may send messages every " + utils.number_commas(room && room.get('slow')||120) + " seconds.";
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slow_badge.title = "This room is in slow mode. You may send messages every " + utils.number_commas(room && room.get('slow')||120) + " seconds.";
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banned_badge.classList.toggle('hidden', !(room && room.get('ffz_banned')));
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delay_badge.title = utils.number_commas(+f.settings.chat_delay||300) + "ms of artifical chat delay added.";
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delay_badge.title = "You have enabled artificial chat delay. Messages are displayed after " + (f.settings.chat_delay/1000) + " seconds.";
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delay_badge.classList.toggle('hidden', !+f.settings.chat_delay);
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delay_badge.classList.toggle('hidden', f.settings.chat_delay === 0);
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if ( btn ) {
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if ( btn ) {
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btn.classList.toggle('ffz-waiting', (room && room.get('slowWait') || 0));
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btn.classList.toggle('ffz-waiting', (room && room.get('slowWait') || 0));
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@ -1014,16 +1016,15 @@ FFZ.prototype._modify_room = function(room) {
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// Artificial chat delay
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// Artificial chat delay
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pushMessage: function(msg) {
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pushMessage: function(msg) {
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if (+f.settings.chat_delay) {
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if ( f.settings.chat_delay !== 0 ) {
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if (!this.ffzPending)
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if ( ! this.ffzPending )
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this.ffzPending = [];
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this.ffzPending = [];
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// uses black magic to ensure messages get flushed, but without a setInterval
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var now = Date.now();
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if (!this.ffzPending.length)
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msg.time = now;
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setTimeout(this.ffzPendingFlush.bind(this), 100);
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msg.time = Date.now();
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this.ffzPending.push(msg);
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this.ffzPending.push(msg);
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this.ffzSchedulePendingFlush(now);
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} else {
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} else {
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this.ffzActualPushMessage(msg);
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this.ffzActualPushMessage(msg);
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}
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}
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@ -1038,19 +1039,36 @@ FFZ.prototype._modify_room = function(room) {
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}
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}
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},
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},
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ffzSchedulePendingFlush: function(now) {
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// Instead of just blindly looping every x seconds, we want to calculate the time until
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// the next message should be displayed, and then set the timeout for that. We'll
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// end up looping a bit more frequently, but it'll make chat feel more responsive.
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if ( this._ffz_pending_flush )
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clearTimeout(this._ffz_pending_flush);
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if ( this.ffzPending && this.ffzPending.length ) {
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var delay = 50 + Math.max(0, (f.settings.chat_delay + (this.ffzPending[0].time||0)) - (now || Date.now()));
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this._ffz_pending_flush = setTimeout(this.ffzPendingFlush.bind(this), delay);
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}
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},
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ffzPendingFlush: function() {
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ffzPendingFlush: function() {
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this._ffz_pending_flush = null;
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var now = Date.now();
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var now = Date.now();
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for (var i = 0, l = this.ffzPending.length; i < l; i++) {
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for (var i = 0, l = this.ffzPending.length; i < l; i++) {
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var msg = this.ffzPending[i];
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var msg = this.ffzPending[i];
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if (msg.removed) continue;
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if ( msg.removed )
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if (+f.settings.chat_delay + msg.time > now) break;
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continue;
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if ( f.settings.chat_delay + msg.time > now )
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break;
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this.ffzActualPushMessage(msg);
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this.ffzActualPushMessage(msg);
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}
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}
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this.ffzPending = this.ffzPending.slice(i);
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// uses black magic to ensure messages get flushed, but without a setInterval
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this.ffzPending = this.ffzPending.slice(i);
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if (this.ffzPending.length)
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this.ffzSchedulePendingFlush(now);
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setTimeout(this.ffzPendingFlush.bind(this), 100);
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},
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},
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ffzShouldShowMessage: function (msg) {
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ffzShouldShowMessage: function (msg) {
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@ -463,7 +463,7 @@ FFZ.menu_pages.settings = {
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for(var ok in info.options) {
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for(var ok in info.options) {
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var op = document.createElement('option');
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var op = document.createElement('option');
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op.value = JSON.stringify(ok);
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op.value = JSON.stringify(ok);
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if ( val === ok )
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if ( val == ok )
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op.setAttribute('selected', true);
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op.setAttribute('selected', true);
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op.innerHTML = info.options[ok];
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op.innerHTML = info.options[ok];
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select.appendChild(op);
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select.appendChild(op);
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@ -648,7 +648,7 @@ FFZ.menu_pages.settings = {
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for(var ok in info.options) {
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for(var ok in info.options) {
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var op = document.createElement('option');
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var op = document.createElement('option');
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op.value = JSON.stringify(ok);
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op.value = JSON.stringify(ok);
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if ( val === ok )
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if ( val == ok )
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op.setAttribute('selected', true);
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op.setAttribute('selected', true);
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op.innerHTML = info.options[ok];
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op.innerHTML = info.options[ok];
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select.appendChild(op);
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select.appendChild(op);
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@ -733,6 +733,14 @@ FFZ.prototype._setting_update = function(e) {
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val = info.value || undefined;
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val = info.value || undefined;
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}
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}
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if ( info.process_value )
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try {
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val = info.process_value.bind(this)(val);
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} catch(err) {
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this.log('Error processing value for setting "' + key + '": ' + err);
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return;
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}
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this.settings[key] = val;
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this.settings[key] = val;
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if ( info.on_update )
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if ( info.on_update )
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try {
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try {
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@ -755,10 +763,19 @@ FFZ.prototype._setting_get = function(key) {
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FFZ.prototype._setting_set = function(key, val) {
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FFZ.prototype._setting_set = function(key, val) {
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var info = FFZ.settings_info[key],
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var info = FFZ.settings_info[key],
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ls_key = info.storage_key || make_ls(key),
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ls_key = info.storage_key || make_ls(key);
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jval = JSON.stringify(val);
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if ( info.process_value )
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try {
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val = info.process_value.bind(this)(val)
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} catch(err) {
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this.log('Error processing value for setting "' + key + '": ' + err);
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return false;
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}
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this.settings[key] = val;
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this.settings[key] = val;
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var jval = JSON.stringify(val);
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localStorage.setItem(ls_key, jval);
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localStorage.setItem(ls_key, jval);
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this.log('Changed Setting "' + key + '" to: ' + jval);
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this.log('Changed Setting "' + key + '" to: ' + jval);
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