mirror of
https://github.com/FrankerFaceZ/FrankerFaceZ.git
synced 2025-08-03 16:38:31 +00:00
Implement username validation
This commit is contained in:
parent
0dffc494e4
commit
95a8f710f8
7 changed files with 242 additions and 21 deletions
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@ -13,6 +13,11 @@ func commandLineConsole() {
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shell := ishell.NewShell()
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shell.Register("help", func(args ...string) (string, error) {
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shell.PrintCommands()
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return "", nil
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})
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shell.Register("clientcount", func(args ...string) (string, error) {
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server.GlobalSubscriptionInfo.RLock()
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count := len(server.GlobalSubscriptionInfo.Members)
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@ -67,6 +72,24 @@ func commandLineConsole() {
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return "", nil
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})
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shell.Register("authorizeeveryone", func(args ...string) (string, error) {
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if len(args) == 0 {
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if server.Configuation.SendAuthToNewClients {
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return "All clients are recieving auth challenges upon claiming a name.", nil
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} else {
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return "All clients are not recieving auth challenges upon claiming a name.", nil
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}
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} else if args[0] == "on" {
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server.Configuation.SendAuthToNewClients = true
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return "All new clients will recieve auth challenges upon claiming a name.", nil
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} else if args[0] == "off" {
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server.Configuation.SendAuthToNewClients = false
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return "All new clients will not recieve auth challenges upon claiming a name.", nil
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} else {
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return "Usage: authorizeeveryone [ on | off ]", nil
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}
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})
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shell.Register("panic", func(args ...string) (string, error) {
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go func() {
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panic("requested panic")
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@ -4,7 +4,9 @@ import (
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"crypto/rand"
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"encoding/base64"
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"encoding/json"
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"errors"
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"fmt"
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"github.com/gorilla/websocket"
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"github.com/pmylund/go-cache"
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"golang.org/x/crypto/nacl/box"
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"io/ioutil"
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@ -15,7 +17,6 @@ import (
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"strings"
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"sync"
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"time"
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"github.com/gorilla/websocket"
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)
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var backendHttpClient http.Client
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@ -37,7 +38,7 @@ func SetupBackend(config *ConfigFile) {
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if responseCache != nil {
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responseCache.Flush()
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}
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responseCache = cache.New(60 * time.Second, 120 * time.Second)
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responseCache = cache.New(60*time.Second, 120*time.Second)
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getBacklogUrl = fmt.Sprintf("%s/backlog", backendUrl)
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postStatisticsUrl = fmt.Sprintf("%s/stats", backendUrl)
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@ -114,6 +115,8 @@ func (bfe BackendForwardedError) Error() string {
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return string(bfe)
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}
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var AuthorizationNeededError = errors.New("Must authenticate Twitch username to use this command")
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func RequestRemoteDataCached(remoteCommand, data string, auth AuthInfo) (string, error) {
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cached, ok := responseCache.Get(getCacheKey(remoteCommand, data))
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if ok {
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@ -154,7 +157,9 @@ func RequestRemoteData(remoteCommand, data string, auth AuthInfo) (responseStr s
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responseStr = string(respBytes)
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if resp.StatusCode != 200 {
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if resp.StatusCode == 401 {
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return "", AuthorizationNeededError
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} else if resp.StatusCode != 200 {
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if resp.Header.Get("Content-Type") == "application/json" {
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return "", BackendForwardedError(responseStr)
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} else {
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@ -222,8 +227,9 @@ func FetchBacklogData(chatSubs []string) ([]ClientMessage, error) {
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type NotOkError struct {
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Response string
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Code int
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Code int
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}
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func (noe NotOkError) Error() string {
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return fmt.Sprintf("backend returned %d: %s", noe.Code, noe.Response)
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}
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@ -109,6 +109,14 @@ func HandleSetUser(conn *websocket.Conn, client *ClientInfo, msg ClientMessage)
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client.UsernameValidated = false
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client.Mutex.Unlock()
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if Configuation.SendAuthToNewClients {
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client.MsgChannelKeepalive.Add(1)
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go client.StartAuthorization(func(_ *ClientInfo, _ bool) {
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client.MsgChannelKeepalive.Done()
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})
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}
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return ResponseSuccess, nil
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}
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@ -408,18 +416,32 @@ func HandleBunchedRemoteCommand(conn *websocket.Conn, client *ClientInfo, msg Cl
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func HandleRemoteCommand(conn *websocket.Conn, client *ClientInfo, msg ClientMessage) (rmsg ClientMessage, err error) {
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client.MsgChannelKeepalive.Add(1)
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go func(conn *websocket.Conn, msg ClientMessage, authInfo AuthInfo) {
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resp, err := RequestRemoteDataCached(string(msg.Command), msg.origArguments, authInfo)
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if err != nil {
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client.MessageChannel <- ClientMessage{MessageID: msg.MessageID, Command: ErrorCommand, Arguments: err.Error()}
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} else {
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msg := ClientMessage{MessageID: msg.MessageID, Command: SuccessCommand, origArguments: resp}
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msg.parseOrigArguments()
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client.MessageChannel <- msg
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}
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client.MsgChannelKeepalive.Done()
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}(conn, msg, client.AuthInfo)
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go doRemoteCommand(conn, msg, client)
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return ClientMessage{Command: AsyncResponseCommand}, nil
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}
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const AuthorizationFailedErrorString = "Failed to verify your Twitch username."
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func doRemoteCommand(conn *websocket.Conn, msg ClientMessage, client *ClientInfo) {
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resp, err := RequestRemoteDataCached(string(msg.Command), msg.origArguments, client.AuthInfo)
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if err == AuthorizationNeededError {
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client.StartAuthorization(func(_ *ClientInfo, success bool) {
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if success {
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doRemoteCommand(conn, msg, client)
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} else {
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client.MessageChannel <- ClientMessage{MessageID: msg.MessageID, Command: ErrorCommand, Arguments: AuthorizationFailedErrorString}
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client.MsgChannelKeepalive.Done()
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}
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})
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return // without keepalive.Done()
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} else if err != nil {
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client.MessageChannel <- ClientMessage{MessageID: msg.MessageID, Command: ErrorCommand, Arguments: err.Error()}
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} else {
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msg := ClientMessage{MessageID: msg.MessageID, Command: SuccessCommand, origArguments: resp}
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msg.parseOrigArguments()
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client.MessageChannel <- msg
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}
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client.MsgChannelKeepalive.Done()
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}
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@ -51,6 +51,8 @@ const ErrorCommand Command = "error"
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// This must be the first command sent by the client once the connection is established.
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const HelloCommand Command = "hello"
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const AuthorizeCommand Command = "do_authorize"
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// A handler returning a ClientMessage with this Command will prevent replying to the client.
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// It signals that the work has been handed off to a background goroutine.
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const AsyncResponseCommand Command = "_async"
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@ -73,14 +75,14 @@ var ExpectedStringAndInt = errors.New("Error: Expected array of string, int as a
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var ExpectedStringAndBool = errors.New("Error: Expected array of string, bool as arguments.")
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var ExpectedStringAndIntGotFloat = errors.New("Error: Second argument was a float, expected an integer.")
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var gconfig *ConfigFile
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var Configuation *ConfigFile
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var BannerHTML []byte
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// Set up a websocket listener and register it on /.
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// (Uses http.DefaultServeMux .)
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func SetupServerAndHandle(config *ConfigFile, serveMux *http.ServeMux) {
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gconfig = config
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Configuation = config
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SetupBackend(config)
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@ -99,9 +101,12 @@ func SetupServerAndHandle(config *ConfigFile, serveMux *http.ServeMux) {
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serveMux.HandleFunc("/dump_backlog", HBackendDumpBacklog)
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serveMux.HandleFunc("/update_and_pub", HBackendUpdateAndPublish)
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go deadChannelReaper()
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go pubsubJanitor()
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go backlogJanitor()
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go authorizationJanitor()
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go sendAggregateData()
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go ircConnection()
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}
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func ServeWebsocketOrCatbag(w http.ResponseWriter, r *http.Request) {
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163
socketserver/internal/server/irc.go
Normal file
163
socketserver/internal/server/irc.go
Normal file
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@ -0,0 +1,163 @@
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package server
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import (
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"bytes"
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"crypto/rand"
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"encoding/base64"
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"fmt"
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irc "github.com/fluffle/goirc/client"
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"log"
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"strings"
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"sync"
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"time"
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)
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type AuthCallback func(client *ClientInfo, successful bool)
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type PendingAuthorization struct {
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Client *ClientInfo
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Challenge string
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Callback AuthCallback
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EnteredAt time.Time
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}
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var PendingAuths []PendingAuthorization
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var PendingAuthLock sync.Mutex
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func AddPendingAuthorization(client *ClientInfo, challenge string, callback AuthCallback) {
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PendingAuthLock.Lock()
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defer PendingAuthLock.Unlock()
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PendingAuths = append(PendingAuths, PendingAuthorization{
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Client: client,
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Challenge: challenge,
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Callback: callback,
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EnteredAt: time.Now(),
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})
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}
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func authorizationJanitor() {
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for {
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time.Sleep(5 * time.Minute)
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func() {
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cullTime := time.Now().Add(-30 * time.Minute)
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PendingAuthLock.Lock()
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defer PendingAuthLock.Unlock()
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newPendingAuths := make([]PendingAuthorization, 0, len(PendingAuths))
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for _, v := range PendingAuths {
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if !cullTime.After(v.EnteredAt) {
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newPendingAuths = append(newPendingAuths, v)
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}
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}
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PendingAuths = newPendingAuths
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}()
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}
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}
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func (client *ClientInfo) StartAuthorization(callback AuthCallback) {
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fmt.Println(DEBUG, "startig auth for user", client.TwitchUsername, client.RemoteAddr)
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var nonce [32]byte
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_, err := rand.Read(nonce[:])
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if err != nil {
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go func(client *ClientInfo, callback AuthCallback) {
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callback(client, false)
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}(client, callback)
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return
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}
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buf := bytes.NewBuffer(nil)
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enc := base64.NewEncoder(base64.RawURLEncoding, buf)
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enc.Write(nonce[:])
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enc.Close()
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challenge := buf.String()
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fmt.Println(DEBUG, "adding to auth array")
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AddPendingAuthorization(client, challenge, callback)
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fmt.Println(DEBUG, "sending auth message")
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client.MessageChannel <- ClientMessage{MessageID: -1, Command: AuthorizeCommand, Arguments: challenge}
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}
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const AuthChannelName = "frankerfacezauthorizer"
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const AuthChannel = "#" + AuthChannelName
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const AuthCommand = "AUTH"
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const DEBUG = "DEBUG"
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func ircConnection() {
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c := irc.SimpleClient("justinfan123")
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c.HandleFunc(irc.CONNECTED, func(conn *irc.Conn, line *irc.Line) {
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conn.Join(AuthChannel)
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})
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c.HandleFunc(irc.PRIVMSG, func(conn *irc.Conn, line *irc.Line) {
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channel := line.Args[0]
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msg := line.Args[1]
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if channel != AuthChannel || !strings.HasPrefix(msg, AuthCommand) || !line.Public() {
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fmt.Println(DEBUG, "discarded msg", line.Raw)
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return
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}
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msgArray := strings.Split(msg, " ")
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if len(msgArray) != 2 {
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fmt.Println(DEBUG, "discarded msg - not 2 strings", line.Raw)
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return
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}
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submittedUser := line.Nick
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submittedChallenge := msgArray[1]
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var auth PendingAuthorization
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var idx int = -1
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PendingAuthLock.Lock()
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for i, v := range PendingAuths {
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if v.Client.TwitchUsername == submittedUser && v.Challenge == submittedChallenge {
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auth = v
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idx = i
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break
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}
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}
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if idx != -1 {
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PendingAuths = append(PendingAuths[:idx], PendingAuths[idx+1:]...)
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}
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PendingAuthLock.Unlock()
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if idx == -1 {
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fmt.Println(DEBUG, "discarded msg - challenge not found", line.Raw)
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return
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}
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// auth is valid, and removed from pending list
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fmt.Println(DEBUG, "authorization success for user", auth.Client.TwitchUsername)
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var usernameChanged bool
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auth.Client.Mutex.Lock()
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if auth.Client.TwitchUsername == submittedUser { // recheck condition
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auth.Client.UsernameValidated = true
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} else {
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usernameChanged = true
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}
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auth.Client.Mutex.Unlock()
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if auth.Callback != nil {
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if !usernameChanged {
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auth.Callback(auth.Client, true)
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} else {
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auth.Callback(auth.Client, false)
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}
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}
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})
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err := c.ConnectTo("irc.twitch.tv")
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if err != nil {
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log.Fatalln("Cannot connect to IRC:", err)
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}
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}
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@ -4,9 +4,9 @@ package server
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// If I screwed up the locking, I won't know until it's too late.
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import (
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"log"
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"sync"
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"time"
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"log"
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)
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type SubscriberList struct {
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@ -165,7 +165,7 @@ const ReapingDelay = 20 * time.Minute
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// Checks ChatSubscriptionInfo for entries with no subscribers every ReapingDelay.
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// Started from SetupServer().
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func deadChannelReaper() {
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func pubsubJanitor() {
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for {
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time.Sleep(ReapingDelay)
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var cleanedUp = make([]string, 0, 6)
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@ -28,6 +28,8 @@ type ConfigFile struct {
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OurPrivateKey []byte
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OurPublicKey []byte
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BackendPublicKey []byte
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SendAuthToNewClients bool
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}
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type ClientMessage struct {
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