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4.0.0-rc13.7

* Fixed: Loading errors in the Browse Popular directory due to a renamed query field.
* Fixed: Block and Hide Thumbnail buttons not appearing in Game directories. (Fixes #538)
* Fixed: Custom chat width applying when portrait mode is active. (Fixes #540)
* Fixed: FrankerFaceZ not properly detecting the dark theme when theater mode is enabled and then not using appropriate colors. (Fixes #541)
* Fixed: Override badges appearing invisible with certain badge styles.

* Maintenance: Update the chat types enum to match current Twitch values.
This commit is contained in:
SirStendec 2018-11-12 13:34:53 -05:00
parent b4b6f1a1cd
commit 79e3ba23a2
31 changed files with 66 additions and 49 deletions

View file

@ -435,12 +435,14 @@ export default class Badges extends Module {
}
if (no_invert) {
slotted[slot].full_size = true;
style.background = 'unset';
style.backgroundSize = 'unset';
style[CSS_MASK_IMAGE] = 'unset';
}
if ( has_image && urls ) {
if ( (has_image || color === 'transparent') && urls ) {
const image = `url("${urls[1]}")`;
let image_set;
if ( urls[2] || urls[4] )
@ -464,7 +466,7 @@ export default class Badges extends Module {
const data = slotted[slot],
props = data.props;
props.className = 'ffz-tooltip ffz-badge';
props.className = `ffz-tooltip ffz-badge${data.full_size ? ' ffz-full-size' : ''}`;
props.key = `${props['data-provider']}-${props['data-badge']}`;
props['data-tooltip-type'] = 'badge';
props['data-badge-data'] = JSON.stringify(data.badges);