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FrankerFaceZ/src/modules/chat/emotes.js

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'use strict';
// ============================================================================
// Emote Handling and Default Provider
// ============================================================================
import Module from 'utilities/module';
import {ManagedStyle} from 'utilities/dom';
import {has, timeout, SourcedSet} from 'utilities/object';
import {CLIENT_ID, API_SERVER} from 'utilities/constants';
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const MODIFIERS = {
59847: {
modifier_offset: '0 15px 15px 0',
modifier: true
},
70852: {
modifier: true,
modifier_offset: '0 5px 20px 0',
extra_width: 5,
shrink_to_fit: true
},
70854: {
modifier: true,
modifier_offset: '30px 0 0'
},
147049: {
modifier: true,
modifier_offset: '4px 1px 0 3px'
},
147011: {
modifier: true,
modifier_offset: '0'
},
70864: {
modifier: true,
modifier_offset: '0'
},
147038: {
modifier: true,
modifier_offset: '0'
}
};
export default class Emotes extends Module {
constructor(...args) {
super(...args);
this.inject('socket');
this.twitch_inventory_sets = [];
this.__twitch_emote_to_set = new Map;
this.__twitch_set_to_channel = new Map;
this.default_sets = new SourcedSet;
this.global_sets = new SourcedSet;
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this.emote_sets = {};
}
onEnable() {
// Just in case there's a weird load order going on.
this.on('site:enabled', this.loadTwitchInventory);
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this.style = new ManagedStyle('emotes');
if ( Object.keys(this.emote_sets).length ) {
this.log.info('Generating CSS for existing emote sets.');
for(const set_id in this.emote_sets)
if ( has(this.emote_sets, set_id) ) {
const emote_set = this.emote_sets[set_id];
if ( emote_set && emote_set.pending_css ) {
this.style.set(`es--${set_id}`, emote_set.pending_css + (emote_set.css || ''));
emote_set.pending_css = null;
}
}
}
this.loadGlobalSets();
this.loadTwitchInventory();
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}
// ========================================================================
// Access
// ========================================================================
getSetIDs(user_id, user_login, room_id, room_login) {
const room = this.parent.getRoom(room_id, room_login, true),
user = this.parent.getUser(user_id, user_login, true);
return (user ? user.emote_sets._cache : []).concat(
room ? room.emote_sets._cache : [],
this.default_sets._cache
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);
}
getSets(user_id, user_login, room_id, room_login) {
return this.getSetIDs(user_id, user_login, room_id, room_login)
.map(set_id => this.emote_sets[set_id]);
}
getEmotes(user_id, user_login, room_id, room_login) {
const emotes = {};
for(const emote_set of this.getSets(user_id, user_login, room_id, room_login))
if ( emote_set && emote_set.emotes )
for(const emote of Object.values(emote_set.emotes) )
if ( emote && ! has(emotes, emote.name) )
emotes[emote.name] = emote;
return emotes;
}
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// ========================================================================
// FFZ Emote Sets
// ========================================================================
async loadGlobalSets(tries = 0) {
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let response, data;
try {
response = await fetch(`${API_SERVER}/v1/set/global`)
} catch(err) {
tries++;
if ( tries < 10 )
return setTimeout(() => this.loadGlobalSets(tries), 500 * tries);
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this.log.error('Error loading global emote sets.', err);
return false;
}
if ( ! response.ok )
return false;
try {
data = await response.json();
} catch(err) {
this.log.error('Error parsing global emote data.', err);
return false;
}
const sets = data.sets || {};
this.default_sets.extend('ffz-global', ...data.default_sets);
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for(const set_id in sets)
if ( has(sets, set_id) ) {
this.global_sets.push('ffz-global', set_id);
this.loadSetData(set_id, sets[set_id]);
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}
if ( data.users )
this.loadSetUsers(data.users);
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}
loadSetUsers(data) {
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for(const set_id in data)
if ( has(data, set_id) ) {
const emote_set = this.emote_sets[set_id],
users = data[set_id];
for(const login of users) {
const user = this.parent.getUser(undefined, login),
sets = user.emote_sets;
sets.push('ffz-global', set_id);
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}
this.log.info(`Added "${emote_set ? emote_set.title : set_id}" emote set to ${users.length} users.`);
}
}
loadSetData(set_id, data) {
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const old_set = this.emote_sets[set_id];
if ( ! data ) {
if ( old_set )
this.emote_sets[set_id] = null;
return;
}
this.emote_sets[set_id] = data;
data.users = old_set ? old_set.users : 0;
let count = 0;
const ems = data.emotes || data.emoticons,
new_ems = data.emotes = {},
css = [];
data.emoticons = undefined;
for(const emote of ems) {
emote.set_id = set_id;
emote.srcSet = `${emote.urls[1]} 1x`;
if ( emote.urls[2] )
emote.srcSet += `, ${emote.urls[2]} 2x`;
if ( emote.urls[4] )
emote.srcSet += `, ${emote.urls[4]} 4x`;
emote.token = {
type: 'emote',
id: emote.id,
set: set_id,
provider: 'ffz',
src: emote.urls[1],
srcSet: emote.srcSet,
text: emote.hidden ? '???' : emote.name,
length: emote.name.length
};
if ( has(MODIFIERS, emote.id) )
Object.assign(emote, MODIFIERS[emote.id]);
const emote_css = this.generateEmoteCSS(emote);
if ( emote_css )
css.push(emote_css);
count++;
new_ems[emote.id] = emote;
}
data.count = count;
if ( this.style && (css.length || data.css) )
this.style.set(`es--${set_id}`, css.join('') + (data.css || ''));
else if ( css.length )
data.pending_css = css.join('');
this.log.info(`Updated emotes for set #${set_id}: ${data.title}`);
this.emit(':loaded', set_id, data);
}
// ========================================================================
// Emote CSS
// ========================================================================
generateEmoteCSS(emote) { // eslint-disable-line class-methods-use-this
if ( ! emote.margins && ( ! emote.modifier || ( ! emote.modifier_offset && ! emote.extra_width && ! emote.shrink_to_fit ) ) && ! emote.css )
return '';
let output = '';
if ( emote.modifier && (emote.modifier_offset || emote.margins || emote.extra_width || emote.shrink_to_fit) ) {
let margins = emote.modifier_offset || emote.margins || '0';
margins = margins.split(/\s+/).map(x => parseInt(x, 10));
if ( margins.length === 3 )
margins.push(margins[1]);
const l = margins.length,
m_top = margins[0 % l],
m_right = margins[1 % l],
m_bottom = margins[2 % l],
m_left = margins[3 % l];
output = `.modified-emote span .ffz-emote[data-id="${emote.id}"] {
padding: ${m_top}px ${m_right}px ${m_bottom}px ${m_left}px;
${emote.shrink_to_fit ? `max-width: calc(100% - ${40 - m_left - m_right - (emote.extra_width||0)}px);` : ''}
margin: 0 !important;
}`;
}
return `${output}.ffz-emote[data-id="${emote.id}"] {
${(emote.margins && ! emote.modifier) ? `margin: ${emote.margins} !important;` : ''}
${emote.css||''}
}`;
}
// ========================================================================
// Twitch Data Lookup
// ========================================================================
async loadTwitchInventory() {
const user = this.resolve('site').getUser();
if ( ! user )
return;
let data;
try {
data = await fetch('https://api.twitch.tv/v5/inventory/emoticons', {
headers: {
'Client-ID': CLIENT_ID,
'Authorization': `OAuth ${user.authToken}`
}
}).then(r => {
if ( r.ok )
return r.json();
throw r.status;
});
} catch(err) {
this.log.error('Error loading Twitch inventory.', err);
return;
}
this.twitch_inventory_sets = data.emoticon_sets ? Object.keys(data.emoticon_sets) : [];
this.log.info('Twitch Inventory Sets:', this.twitch_inventory_sets);
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}
getTwitchEmoteSet(emote_id, callback) {
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const tes = this.__twitch_emote_to_set;
if ( isNaN(emote_id) || ! isFinite(emote_id) )
return null;
if ( tes.has(emote_id) )
return tes.get(emote_id);
tes.set(emote_id, null);
timeout(this.socket.call('get_emote', emote_id), 1000).then(data => {
const set_id = data['s_id'];
tes.set(emote_id, set_id);
this.__twitch_set_to_channel.set(set_id, data);
if ( callback )
callback(data['s_id']);
}).catch(() => tes.delete(emote_id));
}
getTwitchSetChannel(set_id, callback) {
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const tes = this.__twitch_set_to_channel;
if ( isNaN(set_id) || ! isFinite(set_id) )
return null;
if ( tes.has(set_id) )
return tes.get(set_id);
tes.set(set_id, null);
timeout(this.socket.call('get_emote_set', set_id), 1000).then(data => {
tes.set(set_id, data);
if ( callback )
callback(data);
}).catch(() => tes.delete(set_id));
}
}