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FrankerFaceZ/socketserver/internal/server/backlog.go

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package server
import (
"errors"
"fmt"
"net/http"
)
type PushCommandCacheInfo struct {
Caching BacklogCacheType
Target MessageTargetType
}
// this value is just docs right now
var ServerInitiatedCommands = map[string]PushCommandCacheInfo{
/// Global updates & notices
"update_news": {CacheTypeTimestamps, MsgTargetTypeGlobal}, // timecache:global
"message": {CacheTypeTimestamps, MsgTargetTypeGlobal}, // timecache:global
"reload_ff": {CacheTypeTimestamps, MsgTargetTypeGlobal}, // timecache:global
/// Emote updates
"reload_badges": {CacheTypeTimestamps, MsgTargetTypeGlobal}, // timecache:global
"set_badge": {CacheTypeTimestamps, MsgTargetTypeMultichat}, // timecache:multichat
"reload_set": {CacheTypeTimestamps, MsgTargetTypeMultichat}, // timecache:multichat
"load_set": {}, // TODO what are the semantics of this?
/// User auth
"do_authorize": {CacheTypeNever, MsgTargetTypeSingle}, // nocache:single
/// Channel data
// follow_sets: extra emote sets included in the chat
// follow_buttons: extra follow buttons below the stream
"follow_sets": {CacheTypePersistent, MsgTargetTypeChat}, // mustcache:chat
"follow_buttons": {CacheTypePersistent, MsgTargetTypeWatching}, // mustcache:watching
"srl_race": {CacheTypeLastOnly, MsgTargetTypeWatching}, // cachelast:watching
/// Chatter/viewer counts
"chatters": {CacheTypeLastOnly, MsgTargetTypeWatching}, // cachelast:watching
"viewers": {CacheTypeLastOnly, MsgTargetTypeWatching}, // cachelast:watching
}
var _ = ServerInitiatedCommands
type BacklogCacheType int
const (
// This is not a cache type.
CacheTypeInvalid BacklogCacheType = iota
// This message cannot be cached.
CacheTypeNever
// Save the last 24 hours of this message.
// If a client indicates that it has reconnected, replay the messages sent after the disconnect.
CacheTypeTimestamps
// Save only the last copy of this message, and always send it when the backlog is requested.
CacheTypeLastOnly
// Save this backlog data to disk with its timestamp.
// Send it when the backlog is requested, or after a reconnect if it was updated.
CacheTypePersistent
)
type MessageTargetType int
const (
// This is not a message target.
MsgTargetTypeInvalid MessageTargetType = iota
// This message is targeted to a single TODO(user or connection)
MsgTargetTypeSingle
// This message is targeted to all users in a chat
MsgTargetTypeChat
// This message is targeted to all users in multiple chats
MsgTargetTypeMultichat
// This message is targeted to all users watching a stream
MsgTargetTypeWatching
// This message is sent to all FFZ users.
MsgTargetTypeGlobal
)
// note: see types.go for methods on these
// Returned by BacklogCacheType.UnmarshalJSON()
var ErrorUnrecognizedCacheType = errors.New("Invalid value for cachetype")
// Returned by MessageTargetType.UnmarshalJSON()
var ErrorUnrecognizedTargetType = errors.New("Invalid value for message target")
func HBackendUpdateAndPublish(w http.ResponseWriter, r *http.Request) {
formData, err := UnsealRequest(r.Form)
if err != nil {
w.WriteHeader(403)
fmt.Fprintf(w, "Error: %v", err)
return
}
cmd := formData.Get("command")
cacheinfo, ok := ServerInitiatedCommands[cmd]
if !ok {
w.WriteHeader(422)
}
}